Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Ability -
(ARMS/HEAD- Shoots small weak lazer, does damage but not a lot.)
(FEET- Makes the Solider jump not very high in an attempt to escape.)
(Chest- Has the Solider self destruct in a last ditch effort to eliminate the target, only ability that should really hold any power.)
Ability -
(Chest- Shoots a lazer that immediately freezes a target.)
(Arms- An Ice beam blade that on contact also freezes a target but also slices them up.)
ur idea has been taken, i just made him not defeated but his powers are the same has u said its the multi solider one
Power : goes fast as ♥♥♥♥ lol