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Lmfao what the ♥♥♥♥? I disabled stars above already so I didn't see anything past the Stellar Nova issue
A lot of people are crashing in the underworld, myself included, when approaching the neon veil. It appears an empty space in the underworld, with both mods enable, and then you crash. I disabled stars above first and the structure for the neon veil appeared, but obviously didn't have functionality. I went to the github for WotG and saw people were crashing, freezing and phase transition issues without stars above even being mentioned. The Eternal Garden was the biggest issue I was seeing so far on steam, their github and reddit as it caused people to crash mid fight, get stuck on an eternal loading screen and so on.
I was having issues in the past that I attributed to my pc or another mod because before that update, it worked just fine. But after, without even realizing it could've been WotG, enemy spawns messed up, things weren't saving and I had reoccuring main engine crashes. I only put 2 and 2 together today when trying to figure out why I kept crashing making my way down to the underworld.
Some parts of the underworld worked just fine, but like I said before, the huge swath of the neon veil was just gone until I crashed. My husband and I think that because the Eternal Garden requires the use of subworlds, that it was having issues with Stars Above because most of the content from what we saw is subworlds. After further reading and seeing all the issues people were having with it, we came to the conclusion that it was just WotG being incompatible altogether. People were having issues of getting teleported out of their fight with the Avatar of Emptiness to a random point on their world and having to re-enter the subworld to continue it.
The Stars above works fine with Wrath of the Gods in singleplayer these issues only occur in multiplayer. As for when they will be fixed they are issues caused by code in WotG so who knows. Since there is nothing Pepperlog can do about it