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I don't have much know-how in regards to the game's code. But I do admit I've had a lot of fun with that section in the explosions menu. I've turned off the random explosions but maxxed out all three of the values you gave for the explosions: speed, time, and force. It's fun to see them explode - especially with the tri color rgb.
Just a suggestion since I don't know much about the game code, is it possible that you can tie the smoke generation to the explosion effect? Something like with every explosion there will be a guaranteed smoke/dust effect regardless of and debris or breakages?