Teardown

Teardown

Progressive Destruction Mod
CheesusPrice 7 Aug, 2021 @ 12:54pm
How do you make smoke/dust appear on impact/explosion?
Basically that, it's kind of bothered me how there's a slight delay between the impact/debris breaking before the actual smoke. Is there any way to remove the delay entirely so the smoke/dust appears on impact/explosion?
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Showing 1-4 of 4 comments
Bitcoin Baron  [developer] 11 Aug, 2021 @ 7:42am 
As you have probably guessed, the smoke generation is sorta RNG. At the moment, there is no way to know if a chunk has just hit something. Collisions are hidden away deep in the engine. Theoretically one could get around this if one could add a data variable to each debris with its speed, and then next update if its speed has changed a lot assume an impact, and thus trigger dust/smoke. But as for doing it the proper way, theres not currently a way (Or I'm too stupid to find it!)
Bitcoin Baron  [developer] 11 Aug, 2021 @ 7:53am 
Of course, the settings at the bottom of the "explosions" screen affect all explosions in the game (when not playing on the vanilla maps, which seem to override the mod's code). You can make more smoke appear from explosions that way.
CheesusPrice 11 Aug, 2021 @ 9:08am 
Originally posted by Bitcoin Baron:
Of course, the settings at the bottom of the "explosions" screen affect all explosions in the game (when not playing on the vanilla maps, which seem to override the mod's code). You can make more smoke appear from explosions that way.

I don't have much know-how in regards to the game's code. But I do admit I've had a lot of fun with that section in the explosions menu. I've turned off the random explosions but maxxed out all three of the values you gave for the explosions: speed, time, and force. It's fun to see them explode - especially with the tri color rgb.

Just a suggestion since I don't know much about the game code, is it possible that you can tie the smoke generation to the explosion effect? Something like with every explosion there will be a guaranteed smoke/dust effect regardless of and debris or breakages?
Klaatu 21 Jun, 2023 @ 1:15pm 
How do you turn on the stuff in game
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