Crusader Kings III

Crusader Kings III

Sinews of War
Coach 13 May, 2022 @ 6:31am
Compatibility fix for HoC - Cultural and Regional Men at Arms and Innovation Additional Mod
Hi there, I am a bit desperate so thought of asking if there was anyone who could make a compatibility fix so that the AI starts using the units from the HoC mod ? That way for example Anglo Saxon rulers will start using Fyrds, Thanes..etc Welsh rulers wills start using the powerful Welsh longbowmen, Nubia will use the elite Nubian archers...etc

Just for info both mods are working perfectly well together, the only issue is that the AI just uses the vanilla standard units like armoured footmen, bowmen..etc
I noticed Mongols don't even use horse archers either.
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Showing 1-2 of 2 comments
MK Black 20 May, 2022 @ 10:01pm 
That mod is quite unbalanced imo
Coach 6 Jun, 2022 @ 9:41am 
Could you suggest another mod that is better or is more balanced?
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Showing 1-2 of 2 comments
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