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a) identify the weapon type ont he fly. i have the big iron mod and that mod adds 2 version of the revolvers, one for commons and one for templar. ive edited its localization to append (Templr) at the start of th weapon names to make it easy but thats fine and dandy on those thing. but it comes to ♥♥♥♥ when dealing with dedicated pistol. it somehow duplicates the pistol in the shop. so is there a way to identify which one is which?
b) would it be possible to sort the armory shop by weapon type so everything is where are they. speaking of sorting, would it be possible to also put a buffer entry that gives nothing thats named something like "[weapontype]" just to separate things.
c) is it possible to use lower tier equipment as a cost? like if you want to buy a laser rifle, you could pay 50 supplies and 5 alloy or you could buy it with 1 ballistic rifle, 10 supplies and 5 alloy. that way my economy revolves around recycling.
Also, you can setup items as required costs for purchasing other things: you'll need to edit the costs of the template's directly, or using something like Template Editor though =)