XCOM 2
[WOTC] Covert Infiltration
 This topic has been pinned, so it's probably important
WOTCStrategyOverhaul  [developer] 5 Aug, 2021 @ 10:47pm
Compatibility List
Trusted members of our community are maintaining a complete compatibility list for people to easily find which mods are usable and where their bridge mods are. View the compatibility spreadsheet here[docs.google.com]!

The spreadsheet does not cover all mods out there - you are welcome to share your experiences in the comments below. Our community maintainers will be monitoring this thread for things to add to the spreadsheet.
Last edited by WOTCStrategyOverhaul; 11 Aug, 2021 @ 8:43am
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Showing 61-75 of 98 comments
TeslaRage 18 Jun, 2022 @ 5:27pm 
You are better off running Iridar's Five TIer and then make the config changes to make it work for CI
Rowan Skye 20 Jun, 2022 @ 9:05am 
Originally posted by TeslaRage:
You are better off running Iridar's Five TIer and then make the config changes to make it work for CI
So I don't need to get the bridge addon for Coilguns and Long War SMG Pack?
TeslaRage 20 Jun, 2022 @ 5:25pm 
No, you do not have to with Iridar's 5TWO.
Krakenous 23 Jun, 2022 @ 5:30am 
How are map mods in general, safe to use? In LWOTC it's basicly "don't use any" but how about this, are there any to absolutely avoid at all costs? Currently I have all of eclipzers revised maps, the two main "reliable" map packs according to the good practice Reddit modding section and "Operations Unknown" pack. Think I've only had one loading onto tactical map crash so far but I don't know what information from which logs is valid to understand the issues. A reload fixed it fine as it must of pulled a different map layout from the pools.
Last edited by Krakenous; 23 Jun, 2022 @ 5:30am
TeslaRage 23 Jun, 2022 @ 5:50am 
Compatible but stick to the "stable" ones. I suggest referring to Odd's modlist.
Nero 12 Jul, 2022 @ 6:31am 
can you run covert infiltration with loot pinatas light?
TeslaRage 12 Jul, 2022 @ 6:36am 
Yes
Nero 12 Jul, 2022 @ 6:45am 
thx
Malek Deneith 18 Jul, 2022 @ 10:41am 
I must say that "Hours Instead Of Days" being listed as "Not Required - Integrated" is a bit misleading. CI integrates only part of the functionality, affecting only counters on the event queue. Meanwhile HIOD additionally affects POI scan timers and adds "expires in X hours" note to POI icons on bottom left.

Now perhaps those omissions are intentional, I don't know, but I think a note about it would be useful to have (for what it's worth from my quick test activating HIOD with CI to just add those changes seems to work)
Last edited by Malek Deneith; 18 Jul, 2022 @ 11:56am
deli7007 5 Sep, 2022 @ 3:48am 
Unfortunately, the game crashes when I click Cover missions in Geoscape everytime from yesterday.
deli7007 6 Sep, 2022 @ 5:30am 
I play with 380 Mods - Odds Mod list Season 7, voice mods and some others. But I can't see Compatibility Mod List. I will be thankful when someone post it once again .
Village Idiot 14 Oct, 2022 @ 9:56pm 
there are a couple mods that i couldn't find in the compatibility section, 1) Iridar's Jet Packs and 2) MEC troopers

Does anyone know whether those would play well together with CI without a bridge?
Thanks
0inArrow 15 Oct, 2022 @ 11:40am 
Yup, both mods are compatible
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