XCOM 2
[WOTC] Covert Infiltration
BUG - Not getting intel from covert operations
Hello, StrategyOverhaul Team!

I've got a bug that can be reproduced on an available save (if required) and I suspect that it is related to this mod: I can't get the Intel reward reported on the covert operation result screen.

I'm in April 22nd and three covert operations in a row have reported Intel gains (+25 each), but I haven't actually received any of it.

They completed hours after I've made contact with my first region (I changed some parameters to make the campaign take longer, but I have not messed with mission or rewards). I'm not sure, however, that I'd been getting Intel rewards from previous missions (Supplies seem fine).

The only other mod I use that add missions or change anything related to missions is Hunt the Chosen , but it was created specifically with this mod in mind.

Here is my last logfile[pastebin.com]. I've exited just after the first CI failed to provide the listed intel. Here is my modlist [pastebin.com].

The last mission reported on the log listed 25 intel as a reward (I can post screenshots if required), but my current amount (28) didn't change.

If the bug is related to CI, hope this helps catch it.

Edit: correct a typo.
Edit2: Fixing the log link.
Last edited by Quantum Projects; 25 Oct, 2021 @ 9:29am
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Quantum Projects 24 Oct, 2021 @ 4:09pm 
A little correction: the other mods I use that could mess with covert missions are Increase Combat Intelligence for Everyone and Mission Difficulty Variety WOTC.
Quantum Projects 24 Oct, 2021 @ 4:27pm 
Here are the screenshots: status on April 22nd, the second mission result, the third mission result, and the intel status on April 23rd.
Last edited by Quantum Projects; 24 Oct, 2021 @ 4:28pm
Quantum Projects 25 Oct, 2021 @ 5:11pm 
OK, it might've occurred to me that the possible bug might be of a different nature. I haven't got the supplies either despite them being listed there in a recent mission, but it seems that they are not indeed rewards for the covert action, but the cost to reduce risks. The values I've been seeing match the cost to reduce risks, which is why I'm seeing a connection there.

If so, the bug is that the cost is listed even when they were not incurred by the player (at least, I don't remember paying them, but I will test and tell).
Last edited by Quantum Projects; 25 Oct, 2021 @ 5:12pm
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