tModLoader

tModLoader

Vitality Mod
Wrecki 7 Jan, 2022 @ 2:06pm
Server.log Bug Regarding Grand Antlion
[14:02:32] [Main Thread/WARN] [tML]: Silently Caught Exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at Terraria.UI.Chat.ChatMessageContainer.Refresh() in tModLoader\Terraria\UI\Chat\ChatMessageContainer.cs:line 55
at Terraria.UI.Chat.ChatMessageContainer.SetContents(String text, Color color, Int32 widthLimitInPixels) in tModLoader\Terraria\UI\Chat\ChatMessageContainer.cs:line 29
at Terraria.GameContent.UI.Chat.RemadeChatMonitor.AddNewMessage(String text, Color color, Int32 widthLimitInPixels) in tModLoader\Terraria\GameContent\UI\Chat\RemadeChatMonitor.cs:line 32
at Terraria.GameContent.UI.Chat.RemadeChatMonitor.NewText(String newText, Byte R, Byte G, Byte B) in tModLoader\Terraria\GameContent\UI\Chat\RemadeChatMonitor.cs:line 23
at VitalityMod.Projectiles.GrandAntlionSummonProj.Kill(Int32 timeLeft) in VitalityMod\Projectiles\GrandAntlionSummonProj.cs:line 45
at Terraria.ModLoader.ProjectileLoader.Kill(Projectile projectile, Int32 timeLeft) in tModLoader\Terraria\ModLoader\ProjectileLoader.cs:line 312
at DMD<Terraria.Projectile::Kill>(Projectile this)
at VitalityMod.Projectiles.GrandAntlionSummonProj.OnTileCollide(Vector2 oldVelocity) in VitalityMod\Projectiles\GrandAntlionSummonProj.cs:line 27
at Terraria.ModLoader.ProjectileLoader.OnTileCollide(Projectile projectile, Vector2 oldVelocity) in tModLoader\Terraria\ModLoader\ProjectileLoader.cs:line 261
at Terraria.Projectile.HandleMovement(Vector2 wetVelocity, Int32& overrideWidth, Int32& overrideHeight) in tModLoader\Terraria\Projectile.cs:line 12595
at DMD<Terraria.Projectile::Update>(Projectile this, Int32 i)
at Terraria.Main.DoUpdateInWorld(Stopwatch sw) in tModLoader\Terraria\Main.cs:line 13493
at Terraria.Main.DoUpdate(GameTime& gameTime) in tModLoader\Terraria\Main.cs:line 13033
at Terraria.Main.Update(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 12589
at Terraria.Main.DedServ_PostModLoad(Boolean& reloadMods) in tModLoader\Terraria\Main.cs:line 4578
at Terraria.Main.DedServ() in tModLoader\Terraria\Main.cs:line 4114
at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 210
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 174
at MonoLaunch.<>c__DisplayClass2_0.<Main>b__0() in tModLoader\Terraria\MonoLaunch.cs:line 60
at System.Threading.Thread.StartCallback()