RimWorld

RimWorld

Crude Slab Beds
Aazard 20 Oct, 2021 @ 1:00am
Suggestions + use 2x stone chunks. "Mud's Crude Guilty Pain Is Virtue, For Gimps" ???
YOU ROCK (lol pun)...

Over all:

Can chunks be used to "build" with directly?? (I dont think they are "stuffable" or "stoney", as they are a "raw item", aka used to "produce stuff" to make stuffables)

If so

Chunks dont need any cutting, 2x is more "equivalent blocks" than a "standard" single slab bed, make it "slightly ugly", unless marble, and "quality-less" (like a club) with a set lower "rest/medical effectiveness".

Alternatively, just made them "only wood" at the same 125% materials, with the applicable suggestions below (aka worse than a "real" stone slab bed)
..................

Suggestions, ("Mud's Crude Guilty Pain Is Virtue, For Gimps" ???)


Maybe 2 (3) "other things" for "pain is virtue/Guilty" and "no research" that "seem missing"?

PLZ ALLOW to be made at crafting spot, with neolithic tech aka "no unlocked research"

- Wood Torture Crown
- Non-metal slave collar/strap?
- Blindfold?


Would be awesome as this bones "no research" & tribal starts (situational)

A wooden "thorn" crown (or "leather choker" + "gimp strap"...blindfold?!?) needs a tailors bench WHY??. A small knife could do all of them (if fabric/textile/wood) easily

......................

FOR YOUR CURRENT SETUP:

- Stay "single only", no double (causing them to be temporary or "for slaves & asexual")
- Or make a double need 6x stone chunks (prohibitively wasteful = 120 stone blocks or 141%+ cost)
- But make from 2x stone chunks, deconstruct yields 1 chunk
- equivalent: 2 chunks = "40 stone blocks" or 125% "normal material cost"
- No metal, jade,or wood...that would be "over powered", imho. stay stone only
- All "-1 beauty" but marble as "0 beauty"
- As "neolithic", construction skill 0 needed
- That also removes "all need for any tech"to be researched (or skill to make)
- Set to 1% worse than "awful" standard stone slab bed (83%, +3% to sleeping spot)
- Give 90% surgery success, to cut ppl on its ok, a bedroll "should be better" balance wise
- Note a "normal" single bedroll is "95%"/100%, this sets it "as a win/lose choice" (83/90) from its "mood buff" vs "rest/medical" use
- Keep full slept on slab bed buff (its still a "slab bed")
- Make like a club, with no quality, so MORE incentive to be replaced with true slab beds

Over view:

That seems "balanced" imho.

Better than a "sleep spot" while not 100% replacing bedroll uses, and not being an "easier/faster" single slab bed option.

Mods, like this 1, need "losses" to consider to its "benefit"....

textile collars, straps and wood torture crowns are "limited" via limiting material options at crafting spot. They also will have lower hp/durability than "metal"

Blindfolds are....do I really need to explain "why" (its a STRIP OF TEXTILE)

Sorry if this is an "over suggestion"

I like the name: (lol)

"Mud's Crude Guilty Pain Is Virtue, For Gimps"

PS:

If you do the "slave collar/strap" checkout the mods, even for reference:

- "Slave Collar Nudity" (should be stock, imho), but minor
- "Middle Layer Slave Strap". (should be stock, imho), so slaves survive weather with a strap/collar + tribalwear and torture crown, or whatever hat u can dig up.
- Also "Combine Head and Face Items" is "useful" (mainly for "no research tribes" for war mask + veil or tribal head dress + veil)

PSS:

I am willing to do a custom "edit" to the GFX for the bed in jpg/png/webp/dds BC7 with a master in pdn/ora master...if you would need/like 1
Last edited by Aazard; 20 Oct, 2021 @ 2:25pm