Arma 3
DCX, DMOrchard's cDLC Crossover mod
 This topic has been pinned, so it's probably important
dmorchard  [developer] 15 Sep, 2021 @ 2:55pm
Known issues
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dmorchard  [developer] 15 Sep, 2021 @ 2:55pm 
GM's CH53 / MH53 retextured for SOG MACV still has German safety decals - these aren't accessible for retexturing, unfortunately.
Last edited by dmorchard; 13 Nov, 2021 @ 7:19am
dmorchard  [developer] 27 Sep, 2021 @ 11:54am 
Originally posted by LuizBarros99:
One observation is that you added F-4 Phantoms named as "F-4E Phantom", this is technically incorrect as the F-4 Phantoms added with SOG PF lack the internal M61 found under the nose of F-4E Phantoms. Not to mention that the F-4E also had some other improvements (one example could be the improved engines)

I will always choose to overlook that sort of technical inaccuracy in favour of being historically correct from the perspective of what equipment a country did/didn't own (according to Wikipedia, that is). In this case, had I named it the RAAF's "F-4B", I'm certain I would have been fact-checked about Australia only ever having the "F-4E". The F-4B/C will serve as a stand-in until a proper F-4E is available.
dmorchard  [developer] 21 Nov, 2021 @ 8:31pm 
Sometimes mod updates get corrupted for whatever reason. The Arma 3 launcher has a repair mod feature that has corrected this issue for me on several occasions. This short video shows how to do it: https://youtu.be/26qR4hI_QPE
dmorchard  [developer] 1 Jan, 2022 @ 1:56pm 
Vehicles don't contain any cargo items (i.e. weapons, ammo, first aid kits, etc.)

This is intentional since the task of customizing contents for each vehicle in each faction will be tedious. At some point in the future, I intend to address this.
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