Arma 3
DCX, DMOrchard's cDLC Crossover mod
 This topic has been pinned, so it's probably important
dmorchard  [developer] 26 Aug, 2021 @ 2:09pm
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Showing 1-15 of 48 comments
Gonzo-GT 21 Nov, 2022 @ 6:54pm 
Some of your own US uniforms have no model in game, they're just underwear.
Woozle 22 Nov, 2022 @ 7:00pm 
The AAF AH-1G can have guided weapons on it's pylons but seems unable to lock on with them.
dmorchard  [developer] 23 Nov, 2022 @ 6:38pm 
Originally posted by Hoshisaka Suiri:
The AAF AH-1G can have guided weapons on it's pylons but seems unable to lock on with them.
I'll look into it. My initial guess is that the SOG team configured the AH-1G to be true to the era of their DLC. I might need to do extensive reconfiguring in order for it to work with all the modern weapons I've given it access to. If that's the case, it may be beyond my expertise.
dmorchard  [developer] 5 Dec, 2022 @ 6:54pm 
Originally posted by Gonzo-GT:
Some of your own US uniforms have no model in game, they're just underwear.
Hey Gonzo-GT, I've finally gotten around to looking into this issue and I think I need more info. I'm seeing the uniforms (crewman & rifleman) in Eden and upon launching a simple mission. So can you give me an idea of the circumstances within which they weren't showing up? ...Zeus-spawned units? ...players after a respawn? ...AI spawned after mission start? ...a specific game mode, like Liberation?
Gonzo-GT 3 Jan, 2023 @ 5:33am 
Not and error, just a suggestion. East Germany Tatra 813 olive drab should be darker/more greenish. Some quick search: https://upload.wikimedia.org/wikipedia/commons/e/e8/Lkw-tatra-813.jpg
Last edited by Gonzo-GT; 3 Jan, 2023 @ 5:33am
dmorchard  [developer] 3 Jan, 2023 @ 7:55am 
Originally posted by Gonzo-GT:
Not and error, just a suggestion. East Germany Tatra 813 olive drab should be darker/more greenish. Some quick search: https://upload.wikimedia.org/wikipedia/commons/e/e8/Lkw-tatra-813.jpg
I had the same thought about the East German T72s. Currently I've just recycled the CSLA skin for both of these vehicles, but I'll add recolouring these, and anything else that's applicable, to the to-do list.
Ace 23 Jan, 2023 @ 7:00pm 
dcx_generic_f100d is missing its Tan texture, and instead uses a silver/unpainted scheme. I suspect they are accidentally overwriting each other in the code.

Also it should probably just be named F-100D and not F-100D (SEAD) since dynamic pylons makes this naming obsolete.
Last edited by Ace; 23 Jan, 2023 @ 7:02pm
dmorchard  [developer] 24 Jan, 2023 @ 8:04am 
Originally posted by Ace:
dcx_generic_f100d is missing its Tan texture, and instead uses a silver/unpainted scheme. I suspect they are accidentally overwriting each other in the code.

Also it should probably just be named F-100D and not F-100D (SEAD) since dynamic pylons makes this naming obsolete.


Thanks as always, Ace! The silver scheme was intended; labelling it "tan" was the error. I just forgot to update the texture's displayName parameter after a cut-and-paste. I've fixed this for my next update.

w.r.t. F-100D (SEAD), that vehicle displayName is inherited from the original class that I used as a base. Tacking on the "intended role" like that, based on default pylon loadout is something SOG devs have done with all their planes. With SOG's F-4, I decided that the AT role was generic enough and I over-wrote SOG's displayName in keeping with vanilla naming conventions. However, with F100-D, I decided to use the SEAD loadout as my default (I think I read somewhere that this was a common mission for the F-100 towards the end of service life with the USAF). And then I decided not to overwrite SOG's displayName in order to head off a barrage of complaints like, "Why is this plane spawning in with anti-radiation missiles?" For now, I'm going to leave it as-is.
Ace 25 Jan, 2023 @ 10:56pm 
Ah I see.

Although also, F-100D generic variant doesn't show up in Zeus.
Last edited by Ace; 25 Jan, 2023 @ 10:57pm
dmorchard  [developer] 26 Jan, 2023 @ 6:58am 
Originally posted by Ace:
Ah I see.

Although also, F-100D generic variant doesn't show up in Zeus.
Fixed for the next update.
piter306 29 Jan, 2023 @ 8:11am 
CDF T-72M and M1 they have no camotexture on the turret :)
dmorchard  [developer] 29 Jan, 2023 @ 11:44am 
Originally posted by piter306:
CDF T-72M and M1 they have no camotexture on the turret :)
Oops! Fixed in the next update.
Feybeasts 20 Feb, 2023 @ 7:32pm 
Just a heads up, think you uploaded the D2X update file instead of the DCX one with today's update, I'm only seeing those units instead of the DCX ones!
dmorchard  [developer] 20 Feb, 2023 @ 8:16pm 
Originally posted by Feyfoxen:
Just a heads up, think you uploaded the D2X update file instead of the DCX one with today's update, I'm only seeing those units instead of the DCX ones!
Yep. Yeeesh.
Feybeasts 20 Feb, 2023 @ 8:28pm 
Wires get crossed now and then, we're only human! Thank you for the quick fix!
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