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Nahlásit problém s překladem
21:22:02] [.NET ThreadPool Worker/INFO] [tML]: Initializing: PlayerLocationSaving v1.4.0
[21:22:02] [.NET ThreadPool Worker/WARN] [tML]: Silently Caught Exception:
System.Exception: PlayerLocationSaving.MyPlayer has old Load/Save callbacks but not new LoadData/SaveData ones, not loading the mod to avoid wiping mod data
at Terraria.ModLoader.PlayerLoader.VerifyModPlayer(ModPlayer player) in tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 981
at Terraria.ModLoader.ModPlayer.Register() in tModLoader\Terraria\ModLoader\ModPlayer.cs:line 44
at Terraria.ModLoader.ModType.Terraria.ModLoader.ILoadable.Load(Mod mod) in tModLoader\Terraria\ModLoader\ModType.cs:line 26
at Terraria.ModLoader.Mod.AddContent(ILoadable instance) in tModLoader\Terraria\ModLoader\Mod.cs:line 140
at Terraria.ModLoader.Mod.Autoload() in tModLoader\Terraria\ModLoader\Mod.Internals.cs:line 77
at Terraria.ModLoader.ModContent.<>c.<Load>b__41_0(Mod mod) in tModLoader\Terraria\ModLoader\ModContent.cs:line 302
at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in tModLoader\Terraria\ModLoader\ModContent.cs:line 358
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 297
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 134
at Terraria.ModLoader.ModLoader.<>c__DisplayClass45_0.<BeginLoad>b__0() in tModLoader\Terraria\ModLoader\ModLoader.cs:line 114
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__271_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.Tasks.Task.ExecuteEntryUnsafe(Thread threadPoolThread)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
at System.Threading.Thread.StartCallback()
[21:22:02] [.NET ThreadPool Worker/ERROR] [tML]: An error occurred while loading PlayerLocationSaving
The mod(s) have been automatically disabled.
System.Exception: PlayerLocationSaving.MyPlayer has old Load/Save callbacks but not new LoadData/SaveData ones, not loading the mod to avoid wiping mod data
at Terraria.ModLoader.PlayerLoader.VerifyModPlayer(ModPlayer player) in D:\a\tModLoader\tModLoader\src\tModLoader\Terraria\ModLoader\PlayerLoader.cs:line 981
at Terraria.ModLoader.ModPlayer.Register() in D:\a\tModLoader\tModLoader\src\tModLoader\Terraria\ModLoader\ModPlayer.cs:line 44
at Terraria.ModLoader.ModType.Terraria.ModLoader.ILoadable.Load(Mod mod) in D:\a\tModLoader\tModLoader\src\tModLoader\Terraria\ModLoader\ModType.cs:line 26
at Terraria.ModLoader.Mod.AddContent(ILoadable instance) in D:\a\tModLoader\tModLoader\src\tModLoader\Terraria\ModLoader\Mod.cs:line 140
at Terraria.ModLoader.Mod.Autoload() in D:\a\tModLoader\tModLoader\src\tModLoader\Terraria\ModLoader\Mod.Internals.cs:line 77
at Terraria.ModLoader.ModContent.<>c.<Load>b__41_0(Mod mod) in D:\a\tModLoader\tModLoader\src\tModLoader\Terraria\ModLoader\ModContent.cs:line 302
at Terraria.ModLoader.ModContent.LoadModContent(CancellationToken token, Action`1 loadAction) in D:\a\tModLoader\tModLoader\src\tModLoader\Terraria\ModLoader\ModContent.cs:line 358
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in D:\a\tModLoader\tModLoader\src\tModLoader\Terraria\ModLoader\ModContent.cs:line 297
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in D:\a\tModLoader\tModLoader\src\tModLoader\Terraria\ModLoader\ModLoader.cs:line 134
[21:22:02] [.NET ThreadPool Worker/INFO] [tML]: Disabling Mod: PlayerLocationSaving
try to make it that when you die it doesn't save your location
Or maybe make it toggle-able? Like, "Save Location on Death" with "On" or "Off" next to it. Sometimes it's useful to be where you died, sometimes it isn't.