Slay the Spire

Slay the Spire

CeobeMod
Reme  [developer] 16 Aug, 2021 @ 9:59pm
Bug和建议提交(Submit bugs and suggestions here)
什么吧
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Showing 1-15 of 16 comments
Zu 17 Aug, 2021 @ 12:40am 
I'm sure you're aware but you can exceed a spell's remaining charges if you proc it multiple times at once. This mostly happens with "Where Is It..." because you draw 5 cards each turn, so in practice it blocks for 20 which is fun but very strong, particularly since it costs 0. Even if you compare it with "Outmaneuver", at most you expect a card's value to rise by 100% for each turn you wait.

Note on "Little Slug"'s wording:
+1 damage for each
card of the same
rarity or lower.
This is how I would word "Perfected Strike" too. Most people recognize "+1 damage" implies the same as the lengthy "Deals 1 additional damage". You could write "of equal rarity" too but I tend to avoid it because "the same" is more natural. Hearthstone tends to do these brief expressions quite well. Meanwhile, "for ALL your cards" makes it obvious it's not just referring to your hand but it works a little differently than "for each of". MegaCrit knew this too but they chose clarity over technicality.
Reme  [developer] 17 Aug, 2021 @ 12:54am 
@Zu Yes,I'm aware of this problem,I will choose a time to solve it later.
and forgive me,I just copy the eng loc of such as "Perfected Strike" and mix it with my poor English.I'll take your advice.
Zu 18 Aug, 2021 @ 6:19pm 
I'll just leave a pile of further wording and format suggestions here. Some balancing on the fly too. Whether you even feel like implementing any of it is up to you. You might want to ask someone else fluent in English to proofread this post anyway.

On the topic of spells:
Previewing them in the form of cards is pretty but none of them are complicated so you could be using keyword description boxes after all. It really depends on your preferences or if you ever want to reuse particular spells. Just letting you know there are options. For now I'm formatting them for card text dimensions.
Either way, I would definitely recommend color-coding "Spell" keywords since they're special. Downfall and The Noh Dancer are 2 mods whose authors you could ask about this.

Keywords:

Bomb
Play a card holding Bombs to
Exhaust it and deal 20 damage
to all enemies for each.
Charge
How many times a
Spell can trigger.
Package
1-Cost Skill. Play it to add the
cards it contains to your hand.
Pebble (formerly StoneMark)
Play a card holding Pebbles
to remove them and gain
1 Block for each.
Spell
Various unique buffs and
debuffs, marked in blue.
(Doesn't have to be blue,
of course. Remember that
I added Exhaust to Bombs.)

Cards and Spells:
(Keywords bold. Color-coded spell keywords underlined. Comments in brackets. Rebalanced cards marked with an asterisk * so don't accidentally copy and paste their text if you don't want to change the card's coding as well.)

Bad Food
Deal 9 damage.
Can't be Packaged.
Beautiful Book
Draw 3 cards.
Upgrade them.
Exhaust.
Black Key
Deal 11 damage.
Adds itself twice
when Packaged.
Exhaust.
Cast Again!
The next 2 Spells you
cast are twice as strong.
Do It Right!
Spells you cast will
have 1 more Charge.
(Awkward, I know, but it
was for clarity's sake.)
Fight Together!
Add 1 Charge to the
enemy's Spells.
Trigger them.
Full Of Vigor!*
Deal 8 damage.
Repeat for each 25
HP you're missing.
Fun Spray
Spell:
When your turn ends,
gain 4 Block. 3 Charges.
Fight Together!+
Add 1 Charge to the
enemy's Spells and
yours. Trigger them.
Big Guy's Gift
Deal 24 damage.
Costs 1 less for each
Spell cast this combat.
Hallucination*
Any Spell's last Charge
triggers it 1 more time.
(So it stacks, y'know?)
Incinerate
(formerly Hot Spell)
Deal 7 damage.
Apply 2 Scorch.
I Got It!
When your turn starts,
gain 2 random Spells
with 1 Charge left.
Iron(?) Capsule
Gain 8 Block.
Play a Package that
contains this to
gain 8 Block.
Scorch
Spell:
When the turn ends, lose
HP equal to Incinerate's
unblocked damage.
Kettle
Spell:
When your turn starts,
gain [E]. 3 Charges.
(Replace [E] with icon.)
Lava's Book
Deal 5 damage.
+5 damage this combat
whenever Packaged.
Leaflet
Deal 4 damage.
Copy this into a random
Package except Snowsant.
Exhaust.
Magallan's Box
Draw 2 cards.
Package up to 2 cards.
Man-Eating Painting
(Wait. Why is this worse
than Magallan's Box?)
Packed Package*
Packaged cards cost
1 less next time
you play them.
Powerful Caster!
Gain 9 Block.
Raise all numbers on
anyone's Spells by 1.
Put in Pack
Draw 2 cards.
Package them.
Heavy Spear
Deal 50 damage.
Remove the enemy's
Spells and deal
10 more for each.
Fan Of Knives
Add 5 Hot Knives
to your hand.
Any knife you have to
discard deals 9 damage
to a random enemy.
Cold Axe
Apply 4 Frostbite,
then deal 9 damage.
Frostbite
Spell:
When attacked, lose
2 Strength this turn.
Auto-Camera
Apply Surveillance.
Surveillance
Spell:
At the start of each
turn, lose 5 HP.
Spectacle
(formerly Spell Like FW)
Apply 9 Fireworks.
Exhaust.
Stone Shield
Gain 4 Block.
Apply 1 Pebble to
ALL your cards.
Stop, Prey!
Spell:
When your turn ends,
deal 1 damage to a
random enemy 8 times.
4 Charges.
Fireworks
Spell:
When attacked,
lose 3 HP.
Thresher
When your turn starts,
apply 1 Pebble to
ALL your cards.
(I think it's obvious
when a spell spends a
charge, so I didn't
explicitly say when.)
(Thanks for reading.)
Last edited by Zu; 18 Aug, 2021 @ 6:29pm
Reme  [developer] 18 Aug, 2021 @ 7:56pm 
Thank you very much for your correction! I will check and correct these contents.

As for spells, I made cards before to make all spells have other trigger times, but they have been tested too strong, so those cards have been removed temporarily. Maybe it will be used again after balance, so writing another card seems to me to be a good choice.

Another thing I want to say is that this character is a child who lacks the ability to read, so the names of some cards look so awkward, such as "really heavy spear" XD
玛丽娜丝 21 Aug, 2021 @ 9:52am 
BUG提交
危险的东西
应该是一个很容易发现的问题?
当我游玩到进阶4并且打算开始尝试以法术为主的卡组构成时,我抓到并且发现3费能力卡牌危险的东西的效果与我的预期不符,可能存在BUG。


我的预期情况:
使用该卡牌后,自身获得一个危险的东西?(法术强度+?)状态
该状态效果:每当角色或敌方角色获得含有法术的状态时其强度(即上标数字)增加?点。


实际情况:
使用该卡牌后,自身获得一个危险的东西?(法术强度+?)状态
该状态效果:无明显可见效果,获得该buff与否似乎完全不影响法术的任何效果


如果您还没有发现这个问题,请回复这条留言,我会尽可能提供更多信息。
Reme  [developer] 21 Aug, 2021 @ 5:40pm 
草 怎么没人跟我说
报告一个bug,如果陷阱箱被保险箱收进包里以后,保险箱将不能正常生效;回合结束以后手牌会被丢进弃牌堆,而不是进入陷阱箱
Last edited by 身是光能身心是地球魂; 22 Aug, 2021 @ 4:04am
Kazemaru 23 Aug, 2021 @ 10:15pm 
我走法术流的时候会莫名其妙的卡在,牌用了浮在半空中,也没有结算也没有反应,就卡住了,有的时候只会卡顿一两秒,有的时候必须要保存退出重新打
Reme  [developer] 24 Aug, 2021 @ 1:42am 
@万魔殿外围武器箱(品级605) 已修复
@Inore 无法复现,可以的话下次卡住截个图
pgames-food 8 Oct, 2021 @ 10:39pm 
hi reme :)
i really love the ceobe mod, and especially the Package card is good fun, (even with lots of cards from vanilla or other mods, it is a cool way to experience 2 random cards) :)

usually what happens in my game, is that my hand gets full with drawing abilities, so the Package from your mod is created into the Grave. (this is ok, because i have other cards to get it back to hand later)...

but i found 1 problem... if i use the gems mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1662189096&searchtext=gems
and pick up the relic from that mod, i stop getting a package card and it is not generated Anywhere...

but if i remove the gems relic, the package card is generated again..
i think it is because both mods are generating and adding 1 card to hand at the start of combat, and maybe conflicting in some way?

(i will post this on the gems mod page too, just in case it is easier to fix there or something - but both mods are cool :) and would be nice to be able to use both at the same time.
Reme  [developer] 11 Oct, 2021 @ 3:27am 
I see. I'll check it
pgames-food 12 Oct, 2021 @ 5:55pm 
cool thank you :)
Lacewing 16 Nov, 2021 @ 11:28pm 
Bug report:
1、效果危险的东西不生效(没有看出提升了哪方面的强度)
2、当施加/触发多层法术时,游戏变卡甚至卡死,如:单独给予法术稀音的相机时,游戏卡住数秒,卡牌悬浮于画面下部不动,动画不播放且这几秒内无法进行任何实际操作,又如:套上包括但不限于六根香蕉在内的数个buff和法术后使用1张法术牌,游戏卡死,卡牌悬浮于画面下部不动,动画不播放且无法进行任何实际操作(我认为这与电脑性能无关,因为发生此bug时我的电脑不烫风扇不转)

Suggestions:
1、我认为卡牌六根香蕉的效果过于强大,可以改为只添加1个正面法术
2、小刻的初始遗物所提供的行囊中会包含其他mod中的卡牌,而那些卡牌有时根本无法发挥作用(比如依赖特定人物机制的),建议只在原版和本mod中抓取卡牌或让玩家在config中自行选择是否从小刻牌库外抓牌
3、行囊流前期实在是太卡手了,这使得初始牌组中的那张0费打包牌前期几乎用不上,这跟原版和其他mod人物对比起来是一个很大的劣势(其他人初始2张独特卡牌都挺有用的)
Reme  [developer] 26 Nov, 2021 @ 8:51pm 
@lycmtomsu00
感谢你的建议。
关于卡住的bug,很多人都发现了,但是我无法复现,所以没办法修复:(
小刻能拿到其他职业的牌是故意的,不想修改:)
现在初始遗物给的行囊耗能为0了。
Rua~ 26 Nov, 2021 @ 11:56pm 
发现一个bug,不知道为什莫,选择这个人物
进去之后游戏直接闪退
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