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If you want to use any of the mine founding/scrying/summoning/forging rituals I've already come up with, just let me know.
My main complaint has been the complete and utter lack of ID lists for units (both numbers for offsets and actual names) and positive terrain values. My next biggest issues is pursuant to the primary issue, in that making monster spawn and mastery offsets for existing units to created units is an utterly Sisyphean task, which is saying something coming from me.
Other than that and my inability to do artsy stuff, it's just down to what I can think up and what limits are imposed by the selection of functions available to me.
All my rambling aside, you wouldn't happen to have a more-or-less complete list of positive terrain values and/or monster values/ID's, would you? I may be the king of "pissing away time by rewriting games for no other reason than "why the ♥♥♥♥ did you write this like that?!"", but even I don't want to take on the task of doing proper documentation.
alrighty, I'll look into a rebalance of the rituals when I get the chance.
Based on what I've seen from bug reports, nostart currently requires a source of newrit to unlock. If true, you'd wind up with the same problem if nostart was used.
oh okay, so does that mean that there would be no real way to rework the rituals to be nostart that would work?
ah alighty, i'll look into it