Stellaris

Stellaris

! Production Revolution Patch 3.2
Kasako'小傘  [developer] 6 Sep, 2021 @ 6:26pm
Compatibility Suggestion /兼容建议
如果你需要产业革命与某个MOD的兼容,请在下方回复。
一般来说,以下MOD需要定向兼容:
①添加新岗位,且新岗位大量存在
②存在使用【人口数量】作为条件的功能,且这个功能使用频率很高
< >
Showing 1-15 of 28 comments
丿蓦然灬 7 Sep, 2021 @ 11:38am 
啊这,想要多彩行不行呀
灵天儿 8 Sep, 2021 @ 3:09am 
始源帝国行不
TheBadgerUK 8 Sep, 2021 @ 9:06am 
Last edited by TheBadgerUK; 8 Sep, 2021 @ 9:06am
Kasako'小傘  [developer] 8 Sep, 2021 @ 9:11am 
Originally posted by 1606470124:
始源帝国行不
如果是acot的话在做啦
Kasako'小傘  [developer] 8 Sep, 2021 @ 9:12am 
Originally posted by Iamgoda_:
ACOT的部分能把AOT也算上么
AOT等跟着acot发布
Kasako'小傘  [developer] 8 Sep, 2021 @ 9:12am 
Originally posted by TheBadgerUK:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1419304439

ACOT - This is a very good tech mod!
WIP
bua 10 Sep, 2021 @ 10:49am 
By the way, do you include Secrets Beyond the Gate in your ACoT compatibility?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1481972266
Rain.Jr 11 Sep, 2021 @ 7:36am 
希望能兼容一下星规技术
Kasako'小傘  [developer] 17 Sep, 2021 @ 7:32am 
Last edited by Kasako'小傘; 17 Sep, 2021 @ 7:33am
Verence 21 Sep, 2021 @ 12:28pm 
Originally posted by 史黛拉芮丝の鼬子:
does this add new jobs?
No, but it uses num_pops trigger for the higher tier capitral buildings.
Last edited by Verence; 21 Sep, 2021 @ 12:28pm
Kasako'小傘  [developer] 21 Sep, 2021 @ 6:08pm 
Originally posted by Verence:
Originally posted by 史黛拉芮丝の鼬子:
does this add new jobs?
No, but it uses num_pops trigger for the higher tier capitral buildings.
OK
< >
Showing 1-15 of 28 comments
Per page: 1530 50