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1. When you need to win over competition, I had to rebuild the railroad a few times, then there was whole lot of waiting as I got to the loan limit and couldn't afford to buy enough trains. Was frustrating but I was happy when I managed to do it, even though it took way too much time.
2. When you're tasked to satisfy every demand of a city, it becomes really boring. At first, I was able to satisfy demand for prospectors, but then suddenly this demand went away w/o any notification. OK. Then the number of demands grew to 7 I believe. The issue here I think is that the city keeps on growing like crazy, despite not having demands satisfied and without any public transportation to speak of either. This seems to be connected to how many cargo types you need to bring in the end. Also because you know it's just a task to finish off the scenario, you feel like you're wasting your time building all this infrastructure just to satisfy mission trigger. You don't feel like you're really accomplishing anything.
On the positive side, they way this mission challenges you to make profit all the way is refreshing, definitely much better than vanilla campaign. Also I liked the novel idea of AI competition, even if it wasn't really AI. However, I didn't like that there was no UI to see what this AI is transporting exactly. You can't even click on their carts, you have to visually find the vehicles on roads, and track them to guess where they're going. I guess that might be viewed as additional challenge idk...
Hi, may I ask how to satisfy the demand of prospectors? Thank you.
There is an encodage error in the French Translation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2965773351