Garry's Mod

Garry's Mod

[FIXED] Furry (Protogen) | NKD Protogen PM / Ragdoll | Hitboxes | LOD | NPC
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[NOW FIXED] I think it's a little broken?
The new update for it made the joints weird.
The Neck Joint is gone, the forearms are slightly twisted, when using the ragdoll mover the tool lights up somewhere above and behind the actual joint.
Please fix this as soon as you can.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3303135204
Here's the picture
Last edited by Black Shuck; 7 Aug, 2024 @ 7:51am
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Showing 1-5 of 5 comments
Goobert :3 4 Aug, 2024 @ 4:50pm 
yes its broken. the new gmod update messed with the positioning of the bones.
Black Shuck 4 Aug, 2024 @ 4:54pm 
Originally posted by MR.NOOB:
yes its broken. the new gmod update messed with the positioning of the bones.
Hope it gets fixed soon, I have a character using that model who's supposed to show up in the chapter of a story I'm working on.
Light Shoro  [developer] 7 Aug, 2024 @ 5:06am 
An update as been deployed, please tell me if that fixed anything :D
Danish Fantasy 9 Aug, 2024 @ 7:48pm 
Hi DarkShoro :). Just started using this playermodel again yesterday and can see it has been updated. This might be pretty insignificant but cannot help but notice that the playermodel doesn't
have blinking eyes and physics for the tail on the ragdoll anymore. Is that something you can bring
back.
I have a problem where the face posing refuses to work with ragdolls...
If its a bug that has recently happened or if the ragdolls have editable face posing, pls fix it!
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