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Something like that will probably be added, or more TOW ammo boxes, and maybe scorch marks. Originally there were a bunch of cables and democharges set on the door, with a cartoony detonator that kept getting moved around the hangar, but it was too foreign, and we went with the empty TOW, the boxes of missiles stacked in the 'office,' with the obvious commander of the HECU remnants, and an executed HEV guy so people would be drawn to check out the beeping, or see the red flashing light.
One of the big challenges was making more of the hangar area useful, and getting people to use it, period. In vanilla, as well as OG half-life, you only really fight near the tank, so all the space is wasted, and it's trivial to simply rush to the LC doors once the tank aggros the xenians.
In BMSC, there's an army of xenians fighting dug in HECU with very strong positional advantages, and you're a man on a mission. The HECU will almost inevitably lose, but now they go down with a fight, and if you manage to sneak or parkour past everything, you feel a lot cooler than when the BM vanilla tank blows open the door for you, and then you just calmly walk to LC without a scratch.