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The current antidote is only a temporary Item. In the future there will be diffrent items for diffrent treatments
you mean like a circle that shows you the radius?
Niiiiiiiiiiice :)
It's on my list :D
Different gasses with different contamination levels, requiring different protective equipment. For example, need to wear a full body suit.
thanks for your Suggestions. I'm already working on a rework for the Chem detector system
My original plan was not to create chemical weapons
Vanilla Damage calculations for AI. This is mainly for peeps that disable medical for AI in ACE for larger ops.
Decom shower integration?
Thanks for your ideas
1. sounds nice i will thing about it
2. I'm currently working on a system for the ai
3. Decon shower integration is planned and will come in the near fututre
Would also like to have the option for the module to spawn smoke particles to create a haze, maybe with different colors available.
On a mission making side, I'd like to module to be compatible with the Eden editor's Area Widget, for easier placement