Team Fortress 2

Team Fortress 2

The Shrapnel Shredder
ideas for misiles?
i think the misiles should have something
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Showing 1-15 of 63 comments
joshua squeak 14 May, 2014 @ 2:34am 
what speed shoud they go at?
there should be mabey a lazor firing cannon that sets enemies on fire but does little damage but is constant mabey -1 to -10 damage and do fire for 5 secs after
joshua squeak 14 May, 2014 @ 2:41am 
yes thats kind off what i was thinking but we need more peapol for more ideas
joshua squeak 14 May, 2014 @ 2:42am 
maybe a freez power
joshua squeak 14 May, 2014 @ 2:43am 
which recharges and does slow the enemy a bit and do 1to15 damage
Last edited by joshua squeak; 14 May, 2014 @ 9:13am
joshua squeak 14 May, 2014 @ 2:49am 
we have more ideas we may be able to make a realy decent weapon
Mosilium 14 May, 2014 @ 3:02am 
POOP
Blarrg2 14 May, 2014 @ 7:39am 
wat eef et doz alawt uf damag but shooots rely sloh also +150 helth
GodPain 14 May, 2014 @ 8:48am 
+50% ammo, -25%damage, -10%accuracy
Quarrie 14 May, 2014 @ 8:59am 
I think the missile should blow up when you die, a little similar like the ullapool caber.
[UNDEFINED] 14 May, 2014 @ 9:08am 
Originally posted by GodPain:
+50% ammo, -25%damage, -10%accuracy
Then you've gotten an natascha with worse dmg and accuracy, but better spinup, so prolly just not exotic enough IMO
joshua squeak 14 May, 2014 @ 9:16am 
+50% health, -20%dammage, +10speed, -15%accuracy
joshua squeak 14 May, 2014 @ 9:21am 
but -10% defence
Itsmau 14 May, 2014 @ 10:22am 
10% damage 20%invulnerable to projectiles 20%spinning faster
Itsmau 14 May, 2014 @ 10:23am 
20%-vulnerable to rocket projectiles
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