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Open your mind to the psychic influence of the colonists around them. Soothing the minds of your friendly colonists, putting their minds at ease. This psycast is difficult and stressful to perform. Often leaving the castor traumatized with the awful memories of all of their fellow colonist's worst mistakes, fears and memories. The flood of psychic memories overwhelms the castor for several days, reducing their consciousness.
Applies a mood bonus similar to the psychic soothe (High) event to all colonists except the castor for 15 days. The castor recieves a large mood penalty for those 15 days and/or a consciousness penalty for 5 days.
i like your suggestions, keep an eye out for an update sooner or later ;)
Thanks!