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1. Have changed graphics preset to Ultra
did not help
2. Copy of 2587432279\tank_medium\grille_15_l63\grille_15_l63.mdl to 2596226416\resource\entity\-vehicle\germany\tank_medium\grille_15_l63
also changed nothing
I was looking through the units list and found 3 things being slightly concerning:
https://cdn.discordapp.com/attachments/631305214292525079/924438095556927498/unknown.png
https://cdn.discordapp.com/attachments/631305214292525079/924438141597782066/unknown.png
These two CTD the instant you click on them
and
https://cdn.discordapp.com/attachments/631305214292525079/924438168684617798/unknown.png
The Skirts on this one are missing the texttures ?
Settings are all maxed out
Edit: Grille also coming up as the crash reason when loading into a conquest
https://cdn.discordapp.com/attachments/631305214292525079/924440649682550864/unknown.png
error changed
new missing file
***************** Exception *****************
[00:00:54] Resource not found - resource/entity/-vehicle/germany/tank_medium/grille_15_l63/start.anm (eIORepository.cpp:433) @ [main_loop]
------------------------------------------------------------------
>>>>>>>>> gui.cmd.exec_all
>>>>>>>> gui.cmd.exec(generic)
>>>>>>> gui:cmd:exec_generic
>>>>>> gui.mp.showpage
>>>>> gui:pm:show
>>>> gui:pm:activate(page_launcher_multiplayer)
>>> entity:raw
>> file "/entity/-vehicle/germany/tank_medium/grille_15_l63/grille_15_l63.def"
> file "grille_15_l63.mdl"
6: {sequence "start" {speed 0.7}«}
7: {sequence "stop" {speed 0.7}}
8: {sequence "fire" {speed 0.7}}
9: {sequence "hit" {speed 0.8}}
10: {sequence "aim_v" {speed 0.75}{resume}}
High model quality do nothing, but copy of .mdl changes missing file to new one
but full copy of files from
2587432279\tank_medium\grille_15_l63
to
2596226416\resource\entity\-vehicle\germany\tank_medium\grille_15_l63
finally fix the problem, atleast conquest mission started successfully
$ diff "C:\Program Files (x86)\Steam\steamapps\workshop\content\400750\2596226416\resource\entity\-vehicle\germany\tank_medium\grille_15_l63\grille_15_l63.def" "C:\Program Files (x86)\Steam\steamapps\workshop\content\400750\2587432279\tank_medium\grille_15_l63\grille_15_l63.def"
5c5
< {props "spg" "heavy" "vision_lev04" "muzzle_150mm_155mm_sides" "shield" "open_top" "detect_spg" "shell_eject"}
---
> {props "spg" "heavy" "vision_lev04" "muzzle_150_155" "shield" "open_top" "detect_spg" "shell_eject"}
47d46
< ("crew_6_human_extended")
48a48
> ("crew_6_human_extended")
76c76
< {weapon "150mm_sfh43" filling "bulletger_150_l30 he" 1}
---
> {weapon "150mm_sFH43" filling "bulletger_150_l30 he" 1}
Are all this changes required?
---------------------------------------
$ diff "C:\Program Files (x86)\Steam\steamapps\workshop\content\400750\2596226416\resource\entity\-vehicle\germany\tank_medium\grille_15_l63\grille_15_l63.ext" "C:\Program Files (x86)\Steam\steamapps\workshop\content\400750\2587432279\tank_medium\grille_15_l63\grille_15_l63.ext"
Empty diff ...
APP_ERROR: File not found -
resource/entity/-vermany/tank_medium/grille_15_l63/g
rille_15_l63.mdl
(E:\git\GEM\source_work\elORepository.cpp:374)
RIP=7ffeca1a478c [main_loop]
RAX=00000000 RBX=2caf1d5c0
RCX=00000000 RDX=00000000
RSI=27904e810 RDI=0bad0001
RSP=0712e280 RBP=00000176
> > > > > > > > gui.cmd.exec_all
> > > > > > > gui.cmd.exec(generic)
> > > > > > gui:cmd:exec_generic
> > > > > gui.mp.showpage
> > > > gui:pm:show
> > > gui:pm:activate(page_launcher_multiplayer)
> > entity:raw
> file
'/entity/-vehicle/germany/tank_medium/grill_15_l63/grille_15_
l63.def '
6: {extension ' grille_15_l63.mdl ' }
7: (include ' grille_15_l63.ext ')
8: {Patherld ' panzer5 '}
9: {targetclass ' tank_heavy '}
10: {targetSelector ' tank_heavy '}
CALL TO ARMS - GATES OF HELL - v1.017.1 - standard x64
2021.12.18 11:28 - x64 - 794e78d88-0x015F54C6
I will release an update soon, let's see if it still crashes.
Thank you for your help, I appreciate your promptness and informativeness!
@Yuubari Yeah, at least in battle textures of Coelian shield looks fine. I'll try to do something about it!
"Exception Unknown software exception (0x0bad0001) occurred in the application at location
0x00007FF83FA64F69"
(it was originally written in French so I used a translator)
It's weird, have you checked enabled mods load order in the options.set file?