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- Colt should become important later on, indeed. I'm not going to reveal anything specific yet but his questline should receive a continuation at some point.
- Funny enough, recently there was a similar suggestion to add Letheia encounters to the Underwater Ruins. This shoudn't be too difficult to do so there may be a few NPC encounters added to existing dungeons. But not too many.
- (this partially answers one point from the deleted thread) I know that all that magenta glow typical of K'Rakothan tech looks similar to erchius, but it's actually caused by an unrelated power source only known as Aeon energy. At the moment there isn't much lore around it other than a sidenote that it may be extradimensional in origin. Furthermore, the only reason erchius-filled tanks are present in the latest mission is because the Glitch Devouts don't know how to generate more Aeon energy, so they resort to more conventional fuel sources.
In short, while K'Rakothan tech can be partially powered by erchius, it normally isn't. So there isn't much point in erchius-infested dungeons unless you have something more specific in mind.
- The Outpost-themed encounters don't really fit this mod thematically. I mean, it already contains some tag-along stuff that was meant to be a stand-alone mod at some point, and a few small things here and there were added in just because I felt like it (in case anyone spotted that one weird underground biome that looks like something straight from The Binding of Isaac, it's added by this mod, yeah). So this one is unlikely to happen.
- There are currently no plans to make any Fragment/Avali content. The Elithian Races patch however is already in development and will hopefully be finished at some point.
- I like some of the object suggestions. A bit more decoration variety won't hurt, I guess.
Uh... Eating alien fuel that attracts space ghosts is probably a terrible idea though.
- BYOS content has also been suggested before but I keep forgetting about it. Maybe I'll do something about it while making a space-themed update (it will add new space encounters).
- I didn't know Tanz Lighting mod was a thing but I'll look into it.
It's good to know about stuff like the Aeon energy; especially since the 'magenta' color is typically associated with the Erchius.
I have some loose ideas for mods in mind but I have zero talent, so I figured I'd just throw such things around.
I did have loose stuff for Fragments+'Vali+others but eh, It's nonsensical regardless.
Perhaps one such loose idea for that would be toying around with the synthwave stuff, the 'virtua' mod's planets being something of a result of the Novakids and space-raptors (among others) collaborating on an 'artificial world' project; likely pulled from K'rakothian tech too.- Theoretically, since the Virtua worlds do not have much of their own natural content; and sadly lack the weird filter in typical peacekeeper VR; but it would also be of note to see a world slowly being worked into one of these for practical purposes by wayfarers.
Another 'Vali thing I was thinking of involved the use of the Alien Worm Gun, Occular Reaver, and other such things; you don't ever really see NPCs use those sans the one type of very-rare glitch encounter. This is for a 'culty' subfaction.
For regards to the Fragments, I don't have much in regards to ideas for them aside for them calling the 'Vali "Heralds", and their weird personality trait quirk name thing. (rage, despair, vanity, decay, noise, toxin, etc.)
This is obviously not the purpose of this mod, though it's something I was personally intrested in exploring.
yes, eating erchius seems very bad, as is literally eating bits of the Ruin it's apperantly a thing however with a few mods.
I'd love to help out, but I'm not sure as to how; since I've no idea how to mod the game.
In regards to 'infested' facilitys, they were also working with bits of flesh and the ruin; so perhaps the various more 'invasive' biome samples might have broken out and spread?
Space encounter. Peices of a possible k'rakothian 'dyson sphere' or other constructs. Couldn't put it directly on the sun's orbit for the star map, most likely.
Funny actually, for a time I had a similar thought regarding the Cosmic Intruder monsters, having made a closer comparison between them and the Ruin's Jelly Blobs it doesn't look like they're actually related as the coloration and details between the two don't quite match up, plus the eye looks too different from that of the Ruin and its spawn.
The K'Rakoths were advanced for sure but nowhere near the point where they could build such megastructures. The best they have is orbital shields (they can be found as actual biomes above some Boiling planets) but even that is achieved by satellite networks rather than large monolithic constructs. Moreover, they had a trend of making their tech occupy less space by utilizing the 4th dimension, not more.
Besides, Project Ancient Cosmos already features Artificial planets which are Dyson spheres in all but name. Cyber Spheres from FU count as well I guess. So basically, there are other mods that cover this sci-fi trope.
That being said, K'Rakothan space encounters that feature their ruined ships and stations should become a thing eventually.