RUNNING WITH RIFLES

RUNNING WITH RIFLES

Girls' Frontline: Castling
 This topic has been pinned, so it's probably important
SAIWA  [developer] 24 Apr, 2024 @ 10:37pm
Frequently Asked Questions QA and Single-player Mode Script Sharing
Q: How to obtain Mod3 firearms / How to use the Codex system / I have too many guns, how do I save them?
A: Please refer to the following tutorial:

[Regarding Annihilation Cores, Fire Control Cores, Black Cards, and T-Doll Codex]

---Annihilation Mask: Obtained from the Spoils of War box and White Ticket with a probability. Can obtain designated regular Griffin T-Dolls. Cannot obtain costume weapons.
Usage: Sell the Annihilation Mask, then enter /mask (weapon number)
---Fire Control Core: Obtained from the Spoils of War box with a probability. Used for the third upgrade of weapons that can have their neural upgrade.
Usage: Sell the Fire Control Core, then sell the weapon that can be upgraded.
Note: If the Annihilation Mask and Fire Control Core are not used in time after selling, they will be returned.
---Black Card: Obtained from the Spoils of War box with a probability. Used to obtain specific costume T-Dolls. This item is currently not completed and is in an invalid state.
---T-Doll Codex: Purchased from the I.O.P Supply Box. After equipping, sell the weapon after a delay to register it.
After unequipping the registering device and equipping other items, the registration can be canceled after a delay.
Withdraw weapons: Enter /craft (weapon number), and it will prompt you with the code of the weapons you own (located in the upper left corner).
Then enter /craft (costume number) (weapon type) to withdraw (the second time must be lowercase, pay attention to spaces). Enter /info to check the Codex completion and number of T-Dolls collected.
Enter /random to randomly obtain registered T-Dolls.
Note: Only weapons in non-skill mode, i.e., mode 1, can be registered, and only regular Griffin T-Dolls can be registered. The number for the original skin is 0, and the type for unmodified guns is none.

[Examples of Codex Recovery Operations]

AK47: Enter '/craft 58', then enter '/craft 0 none' to obtain.
AK47 Lord of War: Enter '/craft 58', then enter '/craft 501 none' to obtain.
Cyclone AK47: Enter '/craft 58', then enter '/craft 0 only' to obtain.
Cyclone AK47 Lord of War: Enter '/craft 58', then enter '/craft 501 only' to obtain.

Q: Why is a lot of data on the Fandom Wiki incorrect/incomplete?
A: The Fandom Wiki was established in the early stages of the mod, and due to a lack of manpower and maintenance, its data and mechanics are severely outdated compared to the current version. At this stage, if you want to learn detailed data, it is recommended to join the QQ group or Discord discussion group. At the same time, we have successfully applied for the Gray Wiki and are actively participating in its construction. Please stay tuned for future updates.

Q: I finished a map and exited before it automatically switched to the next map, but when I came back later, I was stuck on the completed map? There is no evacuation point, and I can't switch maps either?
A: RWR's own single-player save function is not very good. Try pressing the Enter key and entering /0_win to force a map change, or directly use /warp X (X is the map number, you can actually try from 0 one by one) to jump to a specific map.

Q: It's so tormenting to play against the enemies in single-player mode, there are so many vehicles, what should I do?
A: This mod currently (and likely in the future) does not have the energy and manpower to complete the balance of single-player mode. All data, mechanics, and even some maps prioritize the needs of server players. The pressure faced by players in low-population server/single-player mode is indeed higher than the original version and many other mods.
For this, we have also retained a lot of weapons, vehicles, specific resource spawning/quick map completion, promotion, and resource acquisition scripts. It is highly recommended that single-player players use scripts to assist in clearing levels (which will be listed at the end of this QA), or appropriately lower enemy values.
For vehicles, in the next version, we will fix the issue with the co-pilot's anti-vehicle rocket launcher action, and Griffin will have the authority to call in heavy vehicles and more means to obtain anti-vehicle weapons. Currently, players can try using sniper cannons (IWS2000, NTW, PTRD, etc.) or main weapon rocket launchers (AT4, MK153, etc.) to counter enemy vehicles.

Q: There are very few servers at this stage, what happened?
A: The previous servers failed for unknown reasons in early April, and temporary backup servers are currently being used as a substitute. We will fix or enable new servers as soon as possible, which should be completed before the next version update.

Q: The Hanyang skin cannot be upgraded with electromagnetic upgrades?
A: The Hanyang skin cannot be upgraded to the Gundam form in this version. This issue will be fixed in the next version.

Appendix: Currently available single-player scripts

Castling single-player codes overview

/chat1-30: Quick chat corpus
/dance1-9: Dance action library
/action1,2: Celebration action library
/0_win: Immediate victory
/1_win: Immediate failure (will restart the current level)
/defend: Both enemy and allied AI enter defensive mode
/0_attack: Allied AI enters attack mode
/whereami: Displays the player's coordinates
/kill_aa: Destroy enemy anti-aircraft guns
/promote: Immediately gain a large amount of experience
/rp: Immediately gain a large amount of RP
/god: Generate an invincible armor (but can still be run over by vehicles)
/rewardtest: Generate a small amount of loot
/stunme: Immediately stun the player
/briefcase: Generate a briefcase
/friend: Randomly generate an allied unit
/squad: Randomly generate 10 allied units
/esquad: Randomly generate 10 enemy units
/gb1: Generate AA12 special weapon, Hanyang 88 special weapon, three types of level completion boxes
/gb2: Generate a Annihilation Mask
/gb3: Generate three Fire Control Cores
/cb2: Generate 5 Fire God Tickets
/kill_rt: Destroy all enemy signal towers
/kill_own_rt: Destroy all allied signal towers
/kill_rj: Destroy all enemy signal vehicles
/javelin: Generate a co-pilot Javelin missile
/gdiics: Give the player a few orbital cannon beacon throwing items
/enable_gps: Enable GPS function, display all vehicles on the map for a period of time

/spawnjxk: Generate an armory truck
/spawntarget: Generate 5 target drones
/fill: Fill the player's backpack with a bunch of items
/addtp50: Give the player 50 tactical points
/addtp1000: Give the player 1000 tactical points
/spawn is2: Generate an IS-2 tank
/lblm1: Generate a wheelchair and motorcycle summoning indicator each
/icecream: Generate an ice cream truck
/spawntower: Generate an allied radar tower
/lblm1: Generate a wheelchair

/spawnaa: Generate an [enemy] anti-aircraft gun
/spawnjpt: Generate a Jupiter cannon
/spawnmoth: Generate a Moth aircraft
/moth1: Generate a Moth aircraft wreckage
/spawnuhlan: Generate an Uhlan
/spawnsand: Generate a Crius
/spawncoeus: Generate a Coeus
/spawntyphon: Generate a Typhon
/spawnaek: Generate a motorcycle
/spawnpierre: Generate a Pierre
/spawnamos: Generate an Amos
/spawn1130: Generate an 1130 close-in weapon system
/spawnsentry: Generate a sentry tower
/spawncompass: Generate a compass
/spawn my: Generate an Elysium Mystery
/spawn aks: Generate an Axos Dish
/spawn sgfq: Generate a Hymn Organ
/spawn k25: Generate a Kurgan
/spawn pathfinder: Generate a Pathfinder mobile factory
Last edited by SAIWA; 24 Apr, 2024 @ 10:49pm