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I do think about enabling vassalization for all factions but paused it shortly when thinking that liberation had the vassal option (which it turns out it did not).
It will be a weaker version of Agamemnon's vassals but it will happen somewhere down the line.
Minor factions currently do not have a full roster, that;s why many buildings aren't useful yet. It will expand in time though.
To expand your roster as e.g. Nestor, you should make use of the regional recruitment (RR) or making allies and recruit mercenaries of their roster when being in their regions.
Regarding Club Warriors, do you mean the 1 handed club warriors that can dish out quiet a bit of damage? They are not shielded if I remember corrrectly and a bit of a glass canon.
If you have trouble fighting against them, it is best to take them out early on with your ranged units.
Looking forward to the roster updates and diplomacy options.
And yes, Club Warriors do fall to missiles quite easily but I still think they have a bit too much staying power in melee. Then again they are expensive in bronze so I suppose that balances it out.
Club Warriors have an average weapon quality but the superior weapon speed, due to their low armor and the fact that the weapon is one handed and they wear no shield.
So in the damage stats you will see that the actual damage of the weapon is relatively low but the attack speed is very fast.