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Ouroboros (Inscryption): A lizard familiar with nearly no contact damage and very low health. When killed, it will respawn in the next combat, and its health and damage increase PERMANENTLY, for the entire savefile.
Some games i'd make items for are probably:
And some games which i might add just because i like them myself are:
Anyways here's the link for the RoR2 items mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2614017397
Glitch 256(Inpsired by the power-ups in Pac-Man 256)
Type:Active(4 charges)
Quality:3
Effect:Triggers a random power-up upon use
If you work on making this,that would be pretty good! If not,I'm fine.
I'll keep the idea in mind!
Pink Plort:Makes a kidney bean fart,enemies killed by the fart will drop red hearts that time out!
Rock Plort:Grants Terra for the current room
Tabby Plort:A random Guppy passive(except Dead Cat) for the current room.
Phosphor Plort:Summons a friendly Lv2 willo!
Puddle Plort:Makes a giant puddle that damages enemies and synergizes with the player's tear effects.
Boom Plort:Makes an explosion around the player,this cannot harm him!
Honey Plort:Makes a puddle of creep that baits enemies and slows them down while they walk on it.
Rad Plort:Grants a poisonous aura for the current room!
Hunter Plort:Camoflauges the player,and confuses enemies in the room. Enemies affected will take double damage.
Crystal Plort:Makes a crystal shockwave!
Quantum Plort:Makes enemies teleport either into random positions!
Dervish Plort:Summons a tornado that chases down enemies
Tangle Plort:Summons vines from the ground and grab 2-5 enemies
Fire Plort:Makes a fire wave
Saber Plort:Grants an effect for the current room,taking damage triggers a burst that damages enemies around.
Quicksilver Plort:Grants a Lightning-related item for the current room!
Gold Plort:Triggers a random plort effect,has a 10% chance to drop itself!
Batty Plort(Slime Rancher 2):Spawns a friendly Bat enemy!
Seems like a fun idea. Although adding too many rune/card pickups would trow off the vanilla balance too much i think. Perhaps the effect could be part of an active item that changes what it does (and how it looks) after every use.
I'm sure the plort consumables would be best made in a seperate mod,but you can do what you like or want,I don't care.
"Fake your death"
Charge:10 seconds
When taking damage while held,Isaac will leave a fake corpse of himself & become invisible for a short time.
Sorry if this is too similar to Astral Projection.
game breaker ''break it... not really'' 40% chance of spawning a block with the name of a random enemie in the room,a block the word ''can'' and the word ''walk'' (you can move these 3),if you remove or the block with the enemie name,''can'' or the ''walk'' block the enemie will stop walking for 5 seconds,after that,the block and the others will disappear
door ''promotion:get the door item and get a second door and a key!'' spawns 2 doors in a random place and 1 key that can only be used to open the doors
water ''is sink'' spawns 2 water gradients,when more bigger the room,1 more water gradient appears,if a enemie walks on the water he will get half of his health down,for every enemie that gets hit by water you will get a tears up that slowly drains
baba ''and isaac is you'' spawns a familiar close to you,you control him by walking,he does the same walk input as you,example:of you go left,baba will go left