Project Zomboid

Project Zomboid

True Music
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
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Mostrando 1-15 de 66 comentarios
Gerald Jinx 4 ENE 2023 a las 14:06 
The "Basement" mod conflicts with this mod :)
Stormbox 5 ENE 2023 a las 9:01 
Publicado originalmente por Gerald Jinx:
The "Basement" mod conflicts with this mod :)

How so?
AllayTheWolf 10 ENE 2023 a las 4:23 
Not sure if I'm doing something wrong here but this list only has numbers 1 - 6 and doesn't actually show the mods that are incompatible.
mike 12 ENE 2023 a las 9:43 
believe there is something going on with basement mod, get this error when iteracting with boom box for first time.
`attempted index: getName of non-table: null
function: IsObjectHatch -- file: Basement.lua line # 163 | MOD: Basements
function: GetHatchOnSquare -- file: Basement.lua line # 180 | MOD: Basements
function: onFillWorldObjectContextMenu -- file: Client.lua line # 127 | MOD: Basements
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@57c435b2
function: createMenu -- file: ISWorldObjectContextMenu.lua line # 1543 | Vanilla
function: createMenu -- file: ISMenuContextWorld.lua line # 50 | Vanilla
function: createWorldMenu -- file: ISContextManager.lua line # 28 | Vanilla
function: doRClick -- file: ISObjectClickHandler.lua line # 60 | Vanilla
function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 379 | Vanilla
java.lang.RuntimeException: attempted index: getName of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:641)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:214)
at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:228)
at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:3086)
at jdk.internal.reflect.GeneratedMethodAccessor810.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:198)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:79)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:173)
at zombie.ui.UIManager.update(UIManager.java:938)
at zombie.GameWindow.logic(GameWindow.java:262)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
`
Rei Caixa 12 ENE 2023 a las 17:02 
So, is there any imcompatibilities with this and Basements mod?
Cause I've been using both and never really True Music, whilst Basements doesn't seem to work for me.
Mr_Memetic 27 ENE 2023 a las 15:50 
Hello.
As far as I know, the incompatibility causes the "Device Options" for the Boombox (Placed) and the vinyl player to cease function. However, holding the boombox in the secondary, and the Sany in both hands, work as intended. The Car stereo works as well.
If you want to use the mod to get music in your base, then disable these mods.
Otherwise, game on!
Fenrir 28 ENE 2023 a las 23:46 
I don't have either of the two known mods installed, but right-clicking any placed player or player in inventory causes an error and device options to not appear. Going to test some stuff, and I'll edit this comment if I find anything.

OK, so I found the error log and it just spits like 10 of these out every second I hold the boombox or try to access device options in any way. I was able to open the device options while holding it, but I was unable to take out the tape that was inside.

EDIT: Better error log

function: update -- file: TCRWMMedia.lua line # 267 | MOD: True Music_v.2.14

ERROR: General , 1674984673864> 235,040,469> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index: Tsarcraft.TCBoombox of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1674984673864> 235,040,469> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: Tsarcraft.TCBoombox of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1827)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
at zombie.ui.UIElement.update(UIElement.java:1589)
at zombie.ui.UIElement.update(UIElement.java:1606)
at zombie.ui.UIElement.update(UIElement.java:1606)
at zombie.ui.UIManager.update(UIManager.java:1042)
at zombie.GameWindow.logic(GameWindow.java:262)
at zombie.core.profiling.AbstractPerformanceProfileProbe.invokeAndMeasure(AbstractPerformanceProfileProbe.java:71)
at zombie.GameWindow.frameStep(GameWindow.java:765)
at zombie.GameWindow.run_ez(GameWindow.java:681)
at zombie.GameWindow.mainThread(GameWindow.java:495)
at java.base/java.lang.Thread.run(Unknown Source)
LOG : General , 1674984673865> 235,040,470> -----------------------------------------
STACK TRACE
Última edición por Fenrir; 29 ENE 2023 a las 12:22
iBrRus  [desarrollador] 29 ENE 2023 a las 2:44 
@Fenrir, I need you to send a few lines above where the file causing this error is listed.
Fenrir 29 ENE 2023 a las 12:22 
Publicado originalmente por iBrRus:
@Fenrir, I need you to send a few lines above where the file causing this error is listed.
Sorry! It's...
function: update -- file: TCRWMMedia.lua line # 267 | MOD: True Music_v.2.14
Avo 6 FEB 2023 a las 13:31 
Would it be possible to make these mods compatible with each other? The server I play in runs them all and It'd suck to have to turn them off
Fenrir 6 FEB 2023 a las 14:22 
Publicado originalmente por Fenrir:
Publicado originalmente por iBrRus:
@Fenrir, I need you to send a few lines above where the file causing this error is listed.
Sorry! It's...
function: update -- file: TCRWMMedia.lua line # 267 | MOD: True Music_v.2.14
It seems to work if I pick up a player, put it back down, then access device options through the floor inventory. This is really inconvenient though, and it floods me with errors.
Mudkip 8 FEB 2023 a las 8:08 
I think Harder Hotwire also conflicts with this mod.
Red Onex 22 FEB 2023 a las 16:13 
I think i found another mod that makes problem with Boombox and the Vinyl player if you place them on the ground - it's Let me Think mod
Guy Little Man 15 MAR 2023 a las 16:28 
Wired light post needs to be added to this. I was confused why it wouldn't let me open the device options for the boombox and such when they are placed. Logs name dropped the mentioned mod and it worked fine after I unsubbed and such. I always play heavily modded too. Now I can blast rammstein while building my base.
AllayTheWolf 16 MAR 2023 a las 3:50 
Publicado originalmente por Fists:
Wired light post needs to be added to this. I was confused why it wouldn't let me open the device options for the boombox and such when they are placed. Logs name dropped the mentioned mod and it worked fine after I unsubbed and such. I always play heavily modded too. Now I can blast rammstein while building my base.
Fellow rammstein enjoyer, love to see it
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