Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
 This topic has been pinned, so it's probably important
NB  [developer] 10 Dec, 2023 @ 9:34am
No longer supporting main R.O.S [RNG] (BETA)
The mod is no longer going to require "random object spawner" and instead is gonna use an alternative version in order to prevent bugs and issues with any new updates coming in with the original version of the mod ; so i recommend anyone to keep this mind ; ill keep updating t.a.c.m BUT just having the ARCHIVED version in mind which is far more stable IMO.
Last edited by NB; 10 Jun, 2024 @ 1:59pm
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Showing 1-3 of 3 comments
King 10 Dec, 2023 @ 2:48pm 
so if we have the one that keeps getting updated tacm wont work or? asking to know if tacm will still work with that but with limited support or something like that or it just wont work?
NB  [developer] 10 Dec, 2023 @ 3:45pm 
Originally posted by King:
so if we have the one that keeps getting updated tacm wont work or? asking to know if tacm will still work with that but with limited support or something like that or it just wont work?
atm both versions share the same stuff and functions; however YES I will no longer be supporting the new updates of random object spawner and instead am gonna use only the [archived] version for the next reasons:

-Having to playtest the maps each time there is a new update with R.O.S is not ideal.
-causing false bug reports to the original random object spawner page because of my lack of time to playtest tacm each time there is an update is becoming really annoying.
-I think the mod is pretty complete and to be fair on this i prefer saving a backup of the mod before it becomes more heavier to handle other scripts/plugins.
-I dont want to limit what MANACAT can do with R.O.S for the sake of keeping compatibility with tacm which i think would be absurd and a terrible idea IMO.

tacm is probably gonna work for a while with the main version of R.O.S still , but like i said am ending the support with the main mod.
Last edited by NB; 31 Aug, 2024 @ 9:05pm
Migzzzz 28 Jun @ 1:37am 
That was 2 years Ago Bro
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