Stellaris

Stellaris

District Overhaul Test Branche Ver 3.1 Patch
 This topic has been pinned, so it's probably important
FebHare  [developer] 7 Oct, 2021 @ 12:20pm
Compatibility with other mods
Note: I put ahead asked ones, tentatively. There are some mods compatible but not mentioned yet.

  1. DistrictOverhaulTestBranche:
    Base mod the patch is pathing. REQUIRED and load it before this mod.
  2. ~ StarNet AI:
    Works fine. Load it after the test branche and this mod.
  3. 36 Building Slots:
    MAX_PLANET_BUILDING_SLOTS is no longer touched. But planet view won't show after-20 slots. so I advise to load other UI mod (like "UI Overhaul Dynamic") after DOTB and this patch. Other "XX Building Slots" mods are same.
  4. UI Overhaul Dynamic:
    Works fine. Just remember to load it "after" the test branche. Other planet view changer mods are same.
  5. Planetary Diversity and its submods:
    Works fine. And planetary habitats (from "Planetary Diversity - Planetary Habitats") have more unclearable blockers, to cancel more district slots by the test blanche.
  6. Real Space - New Frontiers:
    District Overhaul 2, the "grandparent mod" has integrated compatibility and the test branche check this mod's planet modifiers. But I am not familiar with this mod.
  7. Real Space 3.8:
    I am not familiar with the mod, and neither the test branche nor District Overhaul 2, the "grandparent mod" have any mention on it.
  8. Gigastructural Engineering & More (3.1):
    District Overhaul 2, the "grandparent mod" has integrated compatibility but I am not sure the test branche inherit it. And I am not familiar with this mod.
  9. Ethics and Civics Classic 3.2:
    District Overhaul 2, the "grandparent mod" has integrated compatibility and it overwrite vanilla districts files also. If you load it after the test branche and this mod, its district will be picked. I recommend to so because I am not familiar with this mod's feature.
    Note: Both this mod and the DOTB have "deep_miner" job, so DOTB one is changed to "Deep Miner (DO)" (job_deep_miner_do). I figure loading E&CC after will work.
  10. Plentiful Traditions 3.x:
    District Overhaul 2, the "grandparent mod" has integrated compatibility and it overwrite vanilla districts files also. If you load it after the test branche and this mod, its district will be picked. I recommend to so because I am not familiar with this mod's feature.
Last edited by FebHare; 30 Jan, 2022 @ 4:25am
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Something with planetary diversity if somebody could help me figure out what exaclty
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