Garry's Mod
Physics for Effects
Answering all of your questions
Yes you can reverse it back to a prop, it only turns it into a prop, and no it is not a tool with the tool gun
The explosion prop is called explosion.mdl (nvm its splode.mdl, you need hl2 maybe)
The portal prop is unknown
แก้ไขล่าสุดโดย goblin; 5 ต.ค. 2021 @ 6: 15pm
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กำลังแสดง 1-15 จาก 57 ความเห็น
Anonim47  [ผู้พัฒนา] 2 ต.ค. 2021 @ 12: 09am 
thanks for help with clarifying
dose it work on ragdalls?
โพสต์ดั้งเดิมโดย The Shadow Freddy Bear:
dose it work on ragdalls?
No sadly
Hey uhm i noticed explosion effect/ props, what's the name for the addon?
when i freeze "prop-ifed" effects on a wall they glide down the wall and then jerk back up the wall
what is the explosion effect?
โพสต์ดั้งเดิมโดย ImNotComing TRADEIT.GG:
Hey uhm i noticed explosion effect/ props, what's the name for the addon?
It's in normal gmod assets i think, just search up explosion in spawnlists.

โพสต์ดั้งเดิมโดย nothingclick:
when i freeze "prop-ifed" effects on a wall they glide down the wall and then jerk back up the wall
Try using the superfreeze addon.

โพสต์ดั้งเดิมโดย Child:
what is the explosion effect?
Search "explosion" in spawnlists maybe.
Hi there! Do you know of a tool that functions in reverse? like a prop to effect tool? or is this possible with your version of the tool, and I just didn't read properly.
โพสต์ดั้งเดิมโดย EggInk:
Hi there! Do you know of a tool that functions in reverse? like a prop to effect tool? or is this possible with your version of the tool, and I just didn't read properly.
It's not my tool, also yes you can have that.
โพสต์ดั้งเดิมโดย NateyN8:
โพสต์ดั้งเดิมโดย EggInk:
Hi there! Do you know of a tool that functions in reverse? like a prop to effect tool? or is this possible with your version of the tool, and I just didn't read properly.
It's not my tool, also yes you can have that.

How does the reverse function work? (turning a prop that was originally a prop into an effect)
โพสต์ดั้งเดิมโดย EggInk:
โพสต์ดั้งเดิมโดย NateyN8:
It's not my tool, also yes you can have that.

How does the reverse function work? (turning a prop that was originally a prop into an effect)
Go to the context menu (hold c down) then right click on the object, then click the physics option.
What is this for exactly other than adding physics to effects, like what benefits are there
โพสต์ดั้งเดิมโดย Skylah:
What is this for exactly other than adding physics to effects, like what benefits are there
It's mainly for animating or posing. Or if you just want to have physics on alot of stuff
โพสต์ดั้งเดิมโดย NateyN8:
โพสต์ดั้งเดิมโดย EggInk:

How does the reverse function work? (turning a prop that was originally a prop into an effect)
Go to the context menu (hold c down) then right click on the object, then click the physics option.


This doesn't work on objects that are not originally entities. Is there an option to enable this?
โพสต์ดั้งเดิมโดย EggInk:
โพสต์ดั้งเดิมโดย NateyN8:
Go to the context menu (hold c down) then right click on the object, then click the physics option.


This doesn't work on objects that are not originally entities. Is there an option to enable this?
Sadly, no. The creator (most likely) can't do that.
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