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My player corpse disappeared when 'corpse move' moved it and all my stuff was gone, the same thing just happened minutes ago. *POFF!* Gone.
Last time you made a super quick reply and fixed it, could you check it out again for me?
Thanks.
Also, love your mod and the work you put in!
O_O!
that has never happened. lemme try.
hmm I cannot reproduce. I have tried with schoolbags.
what is your bag? or container? did you merge when the bag was in your inventory? then drop, the bag and empty it out on the floor? or empty out in a cabinet? did you place the bag? or just drop.
So the reason I have to empty my satchel with lets say 150 capacity after bagmerging, is because my character cannot equip it normally due to it being too heavy. The only options for force equip is with backpacks, so I empty my items onto the floor, equip the satchel, then put the items back into my satchel. However when i re equip the satchel, it resets back to the default capacity.
I have a feeling there is a conflict with customizable containers mod, I have yet to test it without using this mod. I am currently away from my main pc, I will see if this is the problem later tn. thank you for your help
-----------------------------------------
function: cfInvalidate -- file: msqol42.campfires.lua line # 87 | MOD: ExtraSauce42 Tweaks
ERROR: General , 1675079728238> 258,748,420> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: a
ttempted index: isEnable of non-table: null at KahluaThread.tableget line:1689.
ERROR: General , 1675079728238> 258,748,420> DebugLogStream.printException> Stack trace:
java.lang.RuntimeException: attempted index: isEnable of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1689)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:492)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1812)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:64)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:65)
at zombie.GameTime.update(GameTime.java:680)
at zombie.gameStates.IngameState.UpdateStuff(IngameState.java:566)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1623)
at zombie.gameStates.IngameState.update(IngameState.java:1333)
at zombie.network.GameServer.main(GameServer.java:903)
LOG : General , 1675079728240> 258,748,422> -----------------------------------------
Happens when anyone on server stands near a fireplace maybe?
this is the wrong version, let's move to here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2905250990/3722820527896134853/
this has just been patched up. i hope it's fixed.