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trait_yanz_hive_biological_perfection = {
cost = -10
initial = yes
randomized = no
Already fixed, thanks
I think the issue is that Robot and Machine aren't being told they are robotic. Or it could be the Other doesn't say it doesn't use other modifiers but my best guess is the robot and machine thing. But either way to my knowledge the fixed code in 00_species_archetypes.txt would look like this.
thank you, will test it out and try to fix ASAP
i've fixed the problem, should work now.
(I had to un+re-subscribe even tho it said it had updated, but that's a steamworkshop issue)
Adding the following to the pop categories fixed it for me:
triggered_planet_modifier = {
potential = {
can_assemble_budding_pop = yes
}
planet_pop_assembly_organic_add = @plantoid_budding_rate
}
Also appears that the influence cost for resettlement is missing from these, but not sure if that's intentional.
Description says that NEW leaders will get traits.
Thanks, will fix
God, I'm blind