Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If it's *only* the pawn grouping feature you want, this was meant to be a more liteweight alternative. Current implementation of it still has some kinks to work out though.
This is really the only feature that I'd personally think is missing
Not sure why we'd need a duplicate of Colony Groups, or how that would even be an expectation lol
The collection is "Owl's Optimizers," after all
I'm curious how you failed to understand the nature of this post while simultaneously being rude and disrespectful about it.
If this one mod had that, I would immediately switch, as I do not need all the extra functions and overhead of CG.
Absolutely agree. I need performance and the Colony bar is probably a small gain but a gain nonetheless.