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- The objective never popped beyond finding the crash site. Once we did, it never advanced until we found the actual camp by accident.
- The prisoner AI refused to listen to commands, one of which was deadset on walking away back to camp no matter what and the other 2 didnt move as if they were downed. I ended up needing Zeus to move them to the evac and remote control them to get into the heli. The walking-away one had to be deleted.
- The evac heli touched down and then immediately rose up again and just hovered. I ended up having to remote control the pilot to land, get everyone in, then tell it to return to the FOB with zeus
The only mods we had installed were
- No weapon sway
- Remove stamina
- MCC Sandbox
- Task Force Radio Beta
Thanks for reporting, a fix is nearly done with some improvements along the way.
The downed Pilots which you can rescue have now their stances changed, so they shouldn't get hurt nor die from the beginning anymore.
While they may have refused your ordes, they shouldn't do that. But you should still be able to pick the up via the scroll menu.
[Fix released with some smaller improvements]
CBA
TFAR
The helicopter never took off the base. So we spawned one ourself and fly there.
No helicopter went to extract us at end.
Approaching a prisoner we could see multiple times the same sentences in the action menu.
For the other part of the mission, it was great. Keep it up, we really enjoyed it.
Thanks for reporting though!