Arma 3
Downed (No Mods!)
 This topic has been pinned, so it's probably important
29/P4TCH3R  [developer] 10 Oct, 2021 @ 12:09pm
Report bugs and language erros here!
If you should encounter any bug or language error, please report them here.
Also if you make a bug report, make sure to disable mods or anything else that might conflict with the mission.
And if possible solutions already, if for example a script is executed twice.

(I won't answer directly to any message or report)
Last edited by 29/P4TCH3R; 10 Oct, 2021 @ 12:38pm
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Showing 1-4 of 4 comments
Church 27 Oct, 2021 @ 10:26pm 
Having just finished this, great mission! But we encountered a couple of bugs:

- The objective never popped beyond finding the crash site. Once we did, it never advanced until we found the actual camp by accident.

- The prisoner AI refused to listen to commands, one of which was deadset on walking away back to camp no matter what and the other 2 didnt move as if they were downed. I ended up needing Zeus to move them to the evac and remote control them to get into the heli. The walking-away one had to be deleted.

- The evac heli touched down and then immediately rose up again and just hovered. I ended up having to remote control the pilot to land, get everyone in, then tell it to return to the FOB with zeus

The only mods we had installed were
- No weapon sway
- Remove stamina
- MCC Sandbox
- Task Force Radio Beta
Last edited by Church; 27 Oct, 2021 @ 10:27pm
29/P4TCH3R  [developer] 28 Oct, 2021 @ 9:50am 
@Church
Thanks for reporting, a fix is nearly done with some improvements along the way.
The downed Pilots which you can rescue have now their stances changed, so they shouldn't get hurt nor die from the beginning anymore.
While they may have refused your ordes, they shouldn't do that. But you should still be able to pick the up via the scroll menu.

[Fix released with some smaller improvements]
Last edited by 29/P4TCH3R; 1 Nov, 2021 @ 1:36pm
Great mission, we played it last friday on our dedi server running the following mods:
CBA
TFAR

The helicopter never took off the base. So we spawned one ourself and fly there.
No helicopter went to extract us at end.
Approaching a prisoner we could see multiple times the same sentences in the action menu.


For the other part of the mission, it was great. Keep it up, we really enjoyed it. :steamthumbsup:
29/P4TCH3R  [developer] 1 Feb, 2022 @ 6:03am 
Originally posted by S.o.E Papanowel:
Great mission, we played it last friday on our dedi server running the following mods:
CBA
TFAR

The helicopter never took off the base. So we spawned one ourself and fly there.
No helicopter went to extract us at end.
Approaching a prisoner we could see multiple times the same sentences in the action menu.


For the other part of the mission, it was great. Keep it up, we really enjoyed it. :steamthumbsup:
Yeah there is a problem with Dedi servers and triggers, need to add it to the description and launch a special version for Dedi servers.
Thanks for reporting though!
Last edited by 29/P4TCH3R; 1 Feb, 2022 @ 6:03am
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