Hearts of Iron IV

Hearts of Iron IV

OWB Puppet Name +
 This topic has been pinned, so it's probably important
UltraNICO  [developer] 20 Oct, 2021 @ 4:30am
Bug Report
Here goes all bugs.
Last edited by UltraNICO; 20 Oct, 2021 @ 4:30am
< >
Showing 1-15 of 20 comments
John Lemon 22 Nov, 2021 @ 2:28pm 
line 6917, the long name for ROT_WBH is still in French.
for all puppet WBH you misspelled the city of Seattle as "Seatlle"
UltraNICO  [developer] 23 Nov, 2021 @ 9:12am 
Originally posted by John Lemon:
line 6917, the long name for ROT_WBH is still in French.
for all puppet WBH you misspelled the city of Seattle as "Seatlle"
Fixed, thanks you :steamthumbsup:
zsmasher 11 Jun, 2023 @ 12:44pm 
Seems to work for the other Brotherhoods but for some reason not Lost Hills (the puppets names change but not their color to match Lost Hills/Steel Plague)
wyatt.rodgers.10 20 Dec, 2024 @ 5:10pm 
I was playing as Lone Star, and After I formed Texas, i took the focus to release the Texan Louisiana Territories, and it crashed the game, i tried the same thing without the mod, and it worked just fine.
UltraNICO  [developer] 21 Dec, 2024 @ 4:17am 
Report taken
can you look in the log report please
wyatt.rodgers.10 21 Dec, 2024 @ 5:46am 
Originally posted by UltraNICO:
Report taken
can you look in the log report please
What would I be looking for specifically?
Last edited by wyatt.rodgers.10; 21 Dec, 2024 @ 5:46am
wyatt.rodgers.10 21 Dec, 2024 @ 5:52am 
[07:49:47][2275.01.01.12][state_effect_implementation.cpp:975]: Building not found for remove_building effect

[07:49:47][2275.01.01.12][state_effect_implementation.cpp:975]: Building not found for remove_building effect

[07:49:47][2275.01.01.12][equipment_effects.cpp:335]: common/national_focus/Texan Republic (TEX) Focus.txt:1070: add_equipment_to_stockpile: adding an archetype equipment without equipment existing in country

[07:49:47][2275.01.01.12][equipment_effects.cpp:335]: common/national_focus/Texan Republic (TEX) Focus.txt:1075: add_equipment_to_stockpile: adding an archetype equipment without equipment existing in country

Would This Help?

Edit:This is the most likely culprits based on timing
Last edited by wyatt.rodgers.10; 21 Dec, 2024 @ 8:51am
wyatt.rodgers.10 30 Dec, 2024 @ 10:48am 
problem was at common\autonomous_states\intergrated_puppet.txt line:46 Waking the tiger is no longer a dlc
Vainer 26 Jan @ 4:00pm 
texas puppets causes crashes can be game ending
There's the decision category for enclave nations to release puppets, see? Problem is, there's some twenty decisions, but there's only eight events in the code. A decision is calling for, for example, the event nf_puppetenclave.13, but the event doesn't exist
UltraNICO  [developer] 28 Jan @ 1:46pm 
Yep it is not finished
Vainer 1 Feb @ 1:38pm 
game crashes as midwestern brotherhood when puppeting a nation, started happening after rustbelt rising recently updated
UltraNICO  [developer] 2 Feb @ 4:27am 
It's weird I don't crash when pupetting as MidBos. Your crash was in specific conditions ?
Rhya 8 Feb @ 5:03pm 
Realized I should post this here instead. mod crashes when playing as Mojave brotherhood after opening up decisions tab, before crash I saw a decision labelled "Puppet_Midwest" something. It may be the think tank mod causing it, which is the only major mod I am using which changes things
< >
Showing 1-15 of 20 comments
Per page: 1530 50