Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
it seems to be unable to take a planetcraft.
this is not enough.
it must take 3 o-class systemcraft.
max hull and 3 revives.
(but seriously please harder version)
Ok I can implement a difficulty mod like i did for my other one. The guardian is scripted for special components, i never added them because i wanted to to see where it was at and until now no one has asked for increased difficulty. Realistically, with being more difficult what would you like:
More HP
More Defenses
More Damage
If any/all of these how much would you think? I dont play with gigasgtructures so i have no clue whats what with that. Also any info on how much damage output some of these mods like gigas and extra ship sizes are putting out and hp you are getting up to.
I am working on a difficulty mod it should be available for testing soonish