Project Zomboid

Project Zomboid

'92 AM General M998 + M101A3 Cargo trailer
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KI5  [developer] 25 Feb @ 10:22am
Having problems?
1. This mod was tested before publishing the update and it works fine, I wouldn't publish it untested.

2. If your car is gone and is replaced by a random vanilla vehicle, that means you run the game after the update without that damn library mod enabled. Subscribe to the library mod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3171167894 and run a server backup to fix the problem in multiplayer or reload an older save backup in single player world. If you don't maintain backups, you will have to manually replace the missing vehicles. To avoid this problem in the future for other mods that will be connected to the library, make sure you are subscribed to the library mod from now on.

3. This is a big update and addon mods to this mod will probably stop working, give those mod creators some time to update their stuff.
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Showing 1-14 of 14 comments
JUP1T3RTG 25 Feb @ 11:01am 
Yes in my server i dont see textures in the car, i only see wheels.
Wempa 25 Feb @ 11:06am 
We tried doing the backup but ended up with a broken black car instead, we then tried using:

/addvehicle "Base.92amgeneralM998" "PlayerName"

but nothing spawned, any ideas?
iDestin 25 Feb @ 11:11am 
Originally posted by Wempa:
We tried doing the backup but ended up with a broken black car instead, we then tried using:

/addvehicle "Base.92amgeneralM998" "PlayerName"

but nothing spawned, any ideas?

Wempa if youre admin, just spawn it yourself, if youre getting an error message it should tell you.
after turning on the mod, the save does not load and quits the game (it catches 1 error at the end of loading and that’s it, and says press “ESC” and says see the console file)
Bobitec 25 Feb @ 12:52pm 
Originally posted by s.l.a.v.u.t.a:
after turning on the mod, the save does not load and quits the game (it catches 1 error at the end of loading and that’s it, and says press “ESC” and says see the console file)

i have the same thing and that is in my console.txt :
ERROR: General f:0, t:1740516412245> ExceptionLogger.logException> Exception thrown java.lang.Exception: Item not found: Base.M101TrunkDoor2 at OutputMapper.getItem(OutputMapper.java:127). Stack trace: zombie.entity.components.crafting.recipe.OutputMapper.getItem(OutputMapper.java:127) zombie.entity.components.crafting.recipe.OutputMapper.OnPostWorldDictionaryInit(OutputMapper.java:157) zombie.scripting.entity.components.crafting.OutputScript.OnPostWorldDictionaryInit(OutputScript.java:398) zombie.scripting.entity.components.crafting.CraftRecipe.OnPostWorldDictionaryInit(CraftRecipe.java:698) zombie.scripting.ScriptBucketCollection.OnPostWorldDictionaryInit(ScriptBucketCollection.java:188) zombie.scripting.ScriptManager.PostWorldDictionaryInit(ScriptManager.java:1723) zombie.iso.IsoWorld.init(IsoWorld.java:2615) zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:301) zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:251) java.base/java.lang.Thread.run(Unknown Source)
i will try to redownload the mod and see..
Sssnakepit 25 Feb @ 12:58pm 
Originally posted by Bobitec:
Originally posted by s.l.a.v.u.t.a:
after turning on the mod, the save does not load and quits the game (it catches 1 error at the end of loading and that’s it, and says press “ESC” and says see the console file)

i have the same thing and that is in my console.txt :
ERROR: General f:0, t:1740516412245> ExceptionLogger.logException> Exception thrown java.lang.Exception: Item not found: Base.M101TrunkDoor2 at OutputMapper.getItem(OutputMapper.java:127). Stack trace: zombie.entity.components.crafting.recipe.OutputMapper.getItem(OutputMapper.java:127) zombie.entity.components.crafting.recipe.OutputMapper.OnPostWorldDictionaryInit(OutputMapper.java:157) zombie.scripting.entity.components.crafting.OutputScript.OnPostWorldDictionaryInit(OutputScript.java:398) zombie.scripting.entity.components.crafting.CraftRecipe.OnPostWorldDictionaryInit(CraftRecipe.java:698) zombie.scripting.ScriptBucketCollection.OnPostWorldDictionaryInit(ScriptBucketCollection.java:188) zombie.scripting.ScriptManager.PostWorldDictionaryInit(ScriptManager.java:1723) zombie.iso.IsoWorld.init(IsoWorld.java:2615) zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:301) zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:251) java.base/java.lang.Thread.run(Unknown Source)
i will try to redownload the mod and see..

Let me know if it works!
KI5  [developer] 25 Feb @ 1:28pm 
anyone having problems, make sure you have updated damnlib, resub to it and verify files with steam, also make sure you disable any addon mods for m998 in b41, they are 99% not compatible any more
Originally posted by Sssnakepit:
Originally posted by Bobitec:

i have the same thing and that is in my console.txt :
ERROR: General f:0, t:1740516412245> ExceptionLogger.logException> Exception thrown java.lang.Exception: Item not found: Base.M101TrunkDoor2 at OutputMapper.getItem(OutputMapper.java:127). Stack trace: zombie.entity.components.crafting.recipe.OutputMapper.getItem(OutputMapper.java:127) zombie.entity.components.crafting.recipe.OutputMapper.OnPostWorldDictionaryInit(OutputMapper.java:157) zombie.scripting.entity.components.crafting.OutputScript.OnPostWorldDictionaryInit(OutputScript.java:398) zombie.scripting.entity.components.crafting.CraftRecipe.OnPostWorldDictionaryInit(CraftRecipe.java:698) zombie.scripting.ScriptBucketCollection.OnPostWorldDictionaryInit(ScriptBucketCollection.java:188) zombie.scripting.ScriptManager.PostWorldDictionaryInit(ScriptManager.java:1723) zombie.iso.IsoWorld.init(IsoWorld.java:2615) zombie.gameStates.GameLoadingState$1.runInner(GameLoadingState.java:301) zombie.gameStates.GameLoadingState$1.run(GameLoadingState.java:251) java.base/java.lang.Thread.run(Unknown Source)
i will try to redownload the mod and see..

Let me know if it works!


In short, after dancing with a tambourine, I deleted everything that didn’t work (mods on build 42), re-uploaded the mod and turned on both Humvee mods (original and extra pack textures), rebooted the computer, and it worked. PS there may be an error: I didn’t turn on the extra texture pack, I didn’t turn it on the first time I started it
KI5  [developer] 26 Feb @ 1:29am 
you were missing m101 trailer tailgate item that is in the damnlib, and since lib didn't update properly for you, it wouldn't load, resubbing to the damnlib should be enough to fix it, no need for extra texture submod, that is optional
Razgriz 26 Feb @ 7:18am 
loaded into my save, and my Humvee and trailer have reverted back to a car and pickup truck. Verified files and relaunched, same thing. Any fix to this? currently playing on stable.
TiMaT 26 Feb @ 9:44am 
Originally posted by Razgriz:
loaded into my save, and my Humvee and trailer have reverted back to a car and pickup truck. Verified files and relaunched, same thing. Any fix to this? currently playing on stable.
Exact same thing. The "Humvee" has no wheels, no seats and no doors.
how now craft window?? Why u change recipe
Originally posted by Razgriz:
loaded into my save, and my Humvee and trailer have reverted back to a car and pickup truck. Verified files and relaunched, same thing. Any fix to this? currently playing on stable.

Same thing here... Is there any way to fix this in singleplayer without an old savegame?
I have noticed when you remove the Trunk Lid on the Hummer, it disappears. Does not go to your inventory, or on the ground.
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