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Well honestly speaking it was because I favored the Watcher's design more so than the black moloch. And the idea for it having an EMP was simply because it's more useful than the watchers gaze as an AOE. Obviously it's subject to change later on as I add more genes but for now it's an EMP ability.
Dont know if you can do this but, ever since the gene mod got in. I wondered if I myself could ever become the abomination i always wanted to become.
and by abomination i dont mean, wierd looking mother**ker, but "oh god he needs to die"abomination. Therefore, is it possible to create some type of genes that make a "human" so dam dangerous that security is forced to deal with?
For example. Someone make a super gene of watcher and inserts it to himself. Problem is, everyone is getting nausia and he needs to die.
Things like that were you become so much of a monster, that your power is exhanged for the wishes of your death by your very own crew.
That is certainly possible to do, I'm not really sure what you were going on about with the whole abomination thing. But I can definitely make the explosion give psychosis and nausea.
It's definitely possible I'll add things like that, for now I am kind of taking a break as I'm busy with IRL stuff lol, but I'll definitely see about adding some new limbs and things to the other genes when I come back.
Also, I wonder if you add code to show the description in the health menu or not cuz I tried many ways to make it work but still nothing show up other than the genes names.