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from what we have tested, this is resolved. if you still have issues with the log being spammed, please report it.
Some more major changes to code that involve simulation updates, player distances, as well as player definitions have been changed. This should allow for more stable behavior and no more error logs for null object no reference, etc, those should be fixed. I talked to aienabled, and Jturp was a massive help! I am still unable to get any log issues with robot drop pods, that may have been a coincidence? if you update the mod and still have issues with the raiders, please let me know.
implemented multiplayer, fixed interaction logic, better saving and loading, more reliable behaviour.