Space Engineers

Space Engineers

Tethers - Power Poles | REWRITE/MULTIPLAYER RELEASE!!
 This topic has been pinned, so it's probably important
Faolon  [developer] 6 Nov, 2021 @ 10:38pm
Changelog
This is where a list of updates and patches go!
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Faolon  [developer] 6 Nov, 2021 @ 10:49pm 
LATEST PATCH
so far all we have is a simple patch that should have fixed server logs from being spammed.
from what we have tested, this is resolved. if you still have issues with the log being spammed, please report it.
Faolon  [developer] 13 Nov, 2021 @ 8:48pm 
Another Patch!

Some more major changes to code that involve simulation updates, player distances, as well as player definitions have been changed. This should allow for more stable behavior and no more error logs for null object no reference, etc, those should be fixed. I talked to aienabled, and Jturp was a massive help! I am still unable to get any log issues with robot drop pods, that may have been a coincidence? if you update the mod and still have issues with the raiders, please let me know.
Faolon  [developer] 14 Nov, 2021 @ 11:50am 
Reverted back to the previous update temporarily, there are sim speed issues with the new patch that were introduced. this is going to be patched later today. (probably)
Last edited by Faolon; 14 Nov, 2021 @ 11:50am
Faolon  [developer] 14 Nov, 2021 @ 3:49pm 
ITS BEEN PATCHED AGAIN! and its been tested by a few people for this, log issues should be fixed. and the sim speed issue as well!
Faolon  [developer] 6 Aug, 2024 @ 9:47pm 
Full rewrite. Thanks Gauge for the amazing help and work!
implemented multiplayer, fixed interaction logic, better saving and loading, more reliable behaviour.
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