RimWorld

RimWorld

PokéWorld
william95014 6 Dec, 2021 @ 11:14pm
Rimworld Nuzlocke: How should it be formatted?
As you guys all know,

Nuzlocke involves limiting your pokemon catch rate to one per route, specifically the first pokemon encountered at that route. I want to bring that into the brutal world that is rimworld.

I have been unsatisfied with the having an easy storyteller and difficulty and just raising pokemon without challenge on a single tile. I am also concerned about sobbing from losing all my pokemon from a hard difficulty with Randy Random.

Thus, I compromise with Nuzlocke. I encourage myself to keep moving to catch pokemon and restrain my urge to catch everything in sight. Thus, I can truly start my pokemon journey.

Rules-so-far:

1. Catch 1 pokemon per tile. Does not matter which one but it can only be that one. Unlimited attempts for that one. If it dies, it's over.

2. After leaving the initial tile, use set-up camp or another map to migrate from tile to tile. Mandatory minimum stay at a tile for 15 days to discourage jumping from tile to tile and catching pokemon.

3. Solo run. Rich explorer recommended. I'm currently running a "super pawn" that has lots of good traits, no weaknesses, and high values across the board. He probably has a ridiculous point value.

Considerations:

1. How much should be researched? Potions are a minimum research. New balls are a maybe. The PC is a big maybe because of the increased raid chance as research becomes closer to discovering it.

2. What size should the new tiles be? Tiles too big encourage settling. Tiles too small have very few pokemon and encourage tile hopping (setting up camp, catching pokemon within the first few minutes, and then immediately leaving for a new tile).

3. What difficulty and storyteller? I am using Phoebe and Adventure story to enjoy myself but I wonder if it should be more brutal. Is it already so brutal with the inherent nomadic lifestyle the nuzlocke user must have?

What other comments or suggestions does everyone have? I welcome discussion to make Pokemon Rimworld Nuzlocke more interesting and fun!
Last edited by william95014; 7 Dec, 2021 @ 1:36am