RimWorld

RimWorld

PokéWorld
 This topic has been pinned, so it's probably important
Gargamiel  [developer] 11 Nov, 2021 @ 6:28pm
Bug Report!
Found a bug, or a compatibility issue? Post it here so that I may keep track of it and fix it as fast as possible!
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Showing 1-15 of 217 comments
Melee 12 Nov, 2021 @ 3:31am 
Equipping any Pokeball belt removes my pawn's head in the UI and the ball belt on their hip is a pink box. Any idea why and how to fix it?
Gargamiel  [developer] 12 Nov, 2021 @ 4:22am 
Originally posted by Melee:
Equipping any Pokeball belt removes my pawn's head in the UI and the ball belt on their hip is a pink box. Any idea why and how to fix it?
No idea what is causing this. The Poke Ball belt is equipped in the utility slot (same as shield belt) and should display a little Poke Ball on the hip of your pawn.
It probably is an issue with an other mod, may I ask what mods you are running? And if it's not too much of a hassle to you could you try to remove some mods to narrow down the search?
Melee 12 Nov, 2021 @ 5:24am 
That's... gonna take a while. I've got too many mods, and loading times reach almost 15 mins to start the game, and to generate world in new games. If I manage do find the reason for the issue, I'll share for sure. Until then, I'll just equip the belt when catching new pokemon, and besides that keep it in storage.
KiTA 12 Nov, 2021 @ 6:16am 
Just had the game stop interpreting clicks in the game window (i.e., clicking on pawns, clicking on stockpiles, etc). Dragging to select still worked. Situation followed between closing game, reloading, and opening the same save (which I have backed up). I did not have my headphones on but thought there was a sound effect before this started, but can't confirm. I had not done any research for Pokemon, had not captured any Pokemon, but I had just gotten a random raid when I noticed the situation.

Disabling the mod fixed it.
KiTA 12 Nov, 2021 @ 6:30am 
Here's a log right after loading the game. https://gist.github.com/HugsLibRecordKeeper/436f22d842467748865448e6685e22e1

Looking at the history in game, the sound effect I heard was a psychic wave causing a bunch of Glameows to go maneater.

If I shift-click in the wildlife menu to set everything to huntable, the list stops after the first 4 (non-pokemon) in the list. If I click again, it turns all of them on. I wonder if I have some kind of glitched pokemon in my map.

Edit: Yup, definitely a corrupted entry in my wildlife list: https://imgur.com/a/rBocQ6k

Setting the entire map to hunt solved it after a fashion. Trying to find the corpse.

Edit: Not sure if same bug or a different one, but I have an invisible Ghastly that, if it's on my screen, causes the UI to vanish. Said Ghastly is not in my Wildlife menu, so I'm guessing it's my bugged entity.

Edit: Attacking said Ghastly had interesting repercussions for my game.

https://imgur.com/a/zCWLWGo
https://gist.github.com/HugsLibRecordKeeper/8781c11906ce312637af3c1b207593a1

Last edited by KiTA; 12 Nov, 2021 @ 6:54am
Gargamiel  [developer] 12 Nov, 2021 @ 8:37am 
Originally posted by KiTA:
Here's a log right after loading the game. https://gist.github.com/HugsLibRecordKeeper/436f22d842467748865448e6685e22e1

Looking at the history in game, the sound effect I heard was a psychic wave causing a bunch of Glameows to go maneater.

If I shift-click in the wildlife menu to set everything to huntable, the list stops after the first 4 (non-pokemon) in the list. If I click again, it turns all of them on. I wonder if I have some kind of glitched pokemon in my map.

Edit: Yup, definitely a corrupted entry in my wildlife list: https://imgur.com/a/rBocQ6k

Setting the entire map to hunt solved it after a fashion. Trying to find the corpse.

Edit: Not sure if same bug or a different one, but I have an invisible Ghastly that, if it's on my screen, causes the UI to vanish. Said Ghastly is not in my Wildlife menu, so I'm guessing it's my bugged entity.

Edit: Attacking said Ghastly had interesting repercussions for my game.

https://imgur.com/a/zCWLWGo
https://gist.github.com/HugsLibRecordKeeper/8781c11906ce312637af3c1b207593a1
From the files you are sharing I understand you are rocking a few hundred mods. I'll have to take a deep look at the issue to fix it. But it may be and probably is a small thing, I'll just need time to find it.
DerPlopp 12 Nov, 2021 @ 11:23am 
Originally posted by Gargamiel:
Originally posted by Melee:
Equipping any Pokeball belt removes my pawn's head in the UI and the ball belt on their hip is a pink box. Any idea why and how to fix it?
No idea what is causing this. The Poke Ball belt is equipped in the utility slot (same as shield belt) and should display a little Poke Ball on the hip of your pawn.
It probably is an issue with an other mod, may I ask what mods you are running? And if it's not too much of a hassle to you could you try to remove some mods to narrow down the search?

I also had the issue with the missing heads because the game explicitly needed the graphic files for each body type (e.g. PokeBall_Male.png).
After adding the requested files the heads stopped disappearing.
lmgginspace 12 Nov, 2021 @ 11:31am 
Air Slash, Mud Bomb, Twister and Fairy Wind have incorrect descriptions.
Last edited by lmgginspace; 12 Nov, 2021 @ 12:15pm
Gargamiel  [developer] 12 Nov, 2021 @ 12:13pm 
Originally posted by lmgginspace:
Air Slash and Mud Bomb have incorrect descriptions.
Thank you! I have taken care of this
Gargamiel  [developer] 12 Nov, 2021 @ 12:18pm 
Originally posted by DerPlopp:
Originally posted by Gargamiel:
No idea what is causing this. The Poke Ball belt is equipped in the utility slot (same as shield belt) and should display a little Poke Ball on the hip of your pawn.
It probably is an issue with an other mod, may I ask what mods you are running? And if it's not too much of a hassle to you could you try to remove some mods to narrow down the search?

I also had the issue with the missing heads because the game explicitly needed the graphic files for each body type (e.g. PokeBall_Male.png).
After adding the requested files the heads stopped disappearing.
If i understand correctly the 5 body types are male, female, thin, hulk and fat?
DerPlopp 12 Nov, 2021 @ 12:38pm 
Originally posted by Gargamiel:
Originally posted by DerPlopp:

I also had the issue with the missing heads because the game explicitly needed the graphic files for each body type (e.g. PokeBall_Male.png).
After adding the requested files the heads stopped disappearing.
If i understand correctly the 5 body types are male, female, thin, hulk and fat?

Correct.
Gargamiel  [developer] 12 Nov, 2021 @ 12:46pm 
Originally posted by DerPlopp:
Originally posted by Gargamiel:
If i understand correctly the 5 body types are male, female, thin, hulk and fat?

Correct.
Ok so I just added the 5 texture files for the body types in addition to the regular one like you did, it should hoppefully fix your issue. You didn't modify anything in defs files right?
KiTA 12 Nov, 2021 @ 12:49pm 
Originally posted by Gargamiel:
Originally posted by DerPlopp:

I also had the issue with the missing heads because the game explicitly needed the graphic files for each body type (e.g. PokeBall_Male.png).
After adding the requested files the heads stopped disappearing.
If i understand correctly the 5 body types are male, female, thin, hulk and fat?

There is a mod that adds another body type, which is some curvy girl type. "FemaleBB BodyType Support" or somesuch. Some race mods use it. Not sure how it would react to your belts, but it's usually pretty good at handling clothing.


Originally posted by Gargamiel:
From the files you are sharing I understand you are rocking a few hundred mods. I'll have to take a deep look at the issue to fix it. But it may be and probably is a small thing, I'll just need time to find it.

I checked the phantom immortal ghastly with devs and there's no hidden headdiffs or anything -- I had thought maybe it was the Immortals mod kicking in and your mod not anticipating a pokemon coming back from the dead, but if that is what happened, there's no hint at it other than the ghastly very much did die from a non-pokemon attacking it.
Gargamiel  [developer] 12 Nov, 2021 @ 1:38pm 
Originally posted by KiTA:
Originally posted by Gargamiel:
If i understand correctly the 5 body types are male, female, thin, hulk and fat?

There is a mod that adds another body type, which is some curvy girl type. "FemaleBB BodyType Support" or somesuch. Some race mods use it. Not sure how it would react to your belts, but it's usually pretty good at handling clothing.


Originally posted by Gargamiel:
From the files you are sharing I understand you are rocking a few hundred mods. I'll have to take a deep look at the issue to fix it. But it may be and probably is a small thing, I'll just need time to find it.

I checked the phantom immortal ghastly with devs and there's no hidden headdiffs or anything -- I had thought maybe it was the Immortals mod kicking in and your mod not anticipating a pokemon coming back from the dead, but if that is what happened, there's no hint at it other than the ghastly very much did die from a non-pokemon attacking it.
Yep there's definitely an issue when resurecting Pokémon that's probably what's wrong
DerPlopp 12 Nov, 2021 @ 2:36pm 
Originally posted by Gargamiel:
Originally posted by DerPlopp:

Correct.
Ok so I just added the 5 texture files for the body types in addition to the regular one like you did, it should hoppefully fix your issue. You didn't modify anything in defs files right?

No, I didn't modify any files. I just copied and renamed them.
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