Stellaris

Stellaris

More Emperor & Custodian Resolutions, and Galactic Unification
Nagasaki Soyo  [developer] 11 Mar, 2022 @ 6:30pm
[Bugs Report]
Any bug feedback, comments and suggestions are welcome!
Last edited by Nagasaki Soyo; 23 Apr, 2023 @ 11:55am
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Showing 1-15 of 143 comments
HavocSpecialist38 16 Apr, 2022 @ 3:43am 
The Galaxy Expo alert options keep spamming repeatedly.
Nagasaki Soyo  [developer] 16 Apr, 2022 @ 9:17am 
Originally posted by ShadowStar200:
The Galaxy Expo alert options keep spamming repeatedly.
Please tell me in more detail, what kind of alert options pop up? Are they blank events with no text or pictures? Under what circumstances did they appear?
If possible, please tell me the ID of the event, enter "debugtooltip" on the console and hover over the event option will display the event's ID.
ГАВНОРЕЗ 16 Apr, 2022 @ 12:37pm 
Galaxy Expo continues to multiply, I ignored the first time but now I have about 30 expo going on at the same time. And neutrals the menu keeps opening and flashing by itself.
Nagasaki Soyo  [developer] 16 Apr, 2022 @ 9:13pm 
Originally posted by Born2Lose:
Galaxy Expo continues to multiply, I ignored the first time but now I have about 30 expo going on at the same time. And neutrals the menu keeps opening and flashing by itself.
I still haven't reproduced this bug. Please tell me the ID of the event.:lunar2019crylaughingpig:
Nagasaki Soyo  [developer] 16 Apr, 2022 @ 10:30pm 
Is it the case that ten years after the first expo, the second expo will be held soon, and there will be "The Galaxy Expo" (id: MECR_EXPO.2) continuous popping ups?
Darrien 20 Apr, 2022 @ 10:41am 
The 99_MECR_expo_scripted_effects.txt is missing multiple opening brackets

342 Open Brackets and 362 closing brackets

EDIT: After going through the file it looks like extra brackets were added
Last edited by Darrien; 20 Apr, 2022 @ 10:54am
Darrien 20 Apr, 2022 @ 11:25am 
Might be some of the errors about the expo, in some areas for the expo variables expo is spelled Rexpo

EDIT: To add as I just also found in the code has_global_flag = expo_ongoing where this is used, theres no code that sets that flag.
Last edited by Darrien; 20 Apr, 2022 @ 12:43pm
Darrien 21 Apr, 2022 @ 11:08am 
Heres your error log, I trimmed it from what I could tell that were vanilla errors

https://pastebin.com/2KWk072g
Nagasaki Soyo  [developer] 22 Apr, 2022 @ 12:19am 
Originally posted by Darrien:
The 99_MECR_expo_scripted_effects.txt is missing multiple opening brackets

342 Open Brackets and 362 closing brackets

EDIT: After going through the file it looks like extra brackets were added
Thanks a lot, I can't believe I made such a big mistake
Nagasaki Soyo  [developer] 22 Apr, 2022 @ 12:25am 
Originally posted by Darrien:
Might be some of the errors about the expo, in some areas for the expo variables expo is spelled Rexpo

EDIT: To add as I just also found in the code has_global_flag = expo_ongoing where this is used, theres no code that sets that flag.

Oh, "Rexpo" is used only in ranking scripted_effects, this is to make it easy to distinguish it from other variables when debugging.
"has_global_flag = expo_ongoing" is a misspelling, it should be "has_global_flag = flag_expo_ongoing" and has been repaired now.
Nagasaki Soyo  [developer] 22 Apr, 2022 @ 12:27am 
Thanks for your help. Recent days, I have fixed some bugs with several error logs, but this one is still helpful.
Aoie 10 May, 2022 @ 6:19am 
[trigger_impl.cpp:1091]: Script Error: Invalid context switch [federation] from Praku Star Commonality [country], file: common/diplomatic_actions/99_MECR_actions.txt line: 24, Scope:
type=country

i get a lot of these errors in my error.log - is there a possible fix for this?
Nagasaki Soyo  [developer] 10 May, 2022 @ 7:35am 
Originally posted by Aoie:
[trigger_impl.cpp:1091]: Script Error: Invalid context switch [federation] from Praku Star Commonality [country], file: common/diplomatic_actions/99_MECR_actions.txt line: 24, Scope:
type=country

i get a lot of these errors in my error.log - is there a possible fix for this?
This is just a display problem and will not affect the operation. I will fix it in the next version.
Aoie 10 May, 2022 @ 8:09am 
ok good to know :) - and thanks for the quick response.
Darrien 31 May, 2022 @ 6:55pm 
So this is a compiled error log, some of these errors are prob due to built in compatibility for other mods but I can tell one part of it is due to that add_building and remove_building no longer works for branch offices, that was replaced with add_holding or remove_holding.

https://www.toptal.com/developers/hastebin/futirogoli.md
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