Half-Life: Alyx

Half-Life: Alyx

Combine Soldier Remake Pack [S2FM]
 This topic has been pinned, so it's probably important
paradox  [developer] 13 Nov, 2021 @ 8:35am
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Report any issues you encounter when using this asset pack here!
Known Issues
  • Currently none! :steamhappy:
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Showing 1-4 of 4 comments
Portable Water 8 Feb, 2022 @ 3:19pm 
I tried to take the "cmb_soldier"'s vest off in ModelDoc, I may be misunderstanding the function of ModelDoc or it doesn't seem to preview correctly..
https://youtu.be/KL3KA673cq4

Though, I can do it just fine in S2FM, but that's because I can kill the bodygroup altogether.
https://i.imgur.com/NgjZKQ8.png


The "unittype2" default and default dimmed I can't see a difference in, I am unsure if it's dimming it. (I understand the concept of the dimmed skins to be clear, darken the eyes.) Could just be me being crazy.

That's all right now, these are really fkn sick though, so I reported the bug so that they can get more awesome.
paradox  [developer] 8 Feb, 2022 @ 4:14pm 
@TomSL the reason why there are 2 different models is because we wanted to avoid people making mistakes with the models since there are different types of vests available. SFM does not follow the rules I set in ModelDoc which forced me to create two models. It is all a bit confusing but this is what the other guys wanted me to do so ¯\_(ツ)_/¯

However, the eyes should be dimming. If the isssue persists let me know so I can investigate. Thanks for commenting though, feedback helps!
Portable Water 14 Feb, 2022 @ 11:44am 
Originally posted by paradox:
@TomSL the reason why there are 2 different models is because we wanted to avoid people making mistakes with the models since there are different types of vests available. SFM does not follow the rules I set in ModelDoc which forced me to create two models. It is all a bit confusing but this is what the other guys wanted me to do so ¯\_(ツ)_/¯

However, the eyes should be dimming. If the isssue persists let me know so I can investigate. Thanks for commenting though, feedback helps!
I understand now, that's an interesting approach to the issue. It was just confusing to be able to do it in one program and not another haha!

The dimming issue does still occur though, here's an example side by side. https://i.imgur.com/d3Z2CHC.png

I love the models though, I created a poster with it a few days ago, titled INFESTATION CONTROL!
https://i.imgur.com/f1HIZgc.jpeg (4k)
paradox  [developer] 14 Feb, 2022 @ 2:41pm 
Originally posted by TomSL:
Originally posted by paradox:
@TomSL the reason why there are 2 different models is because we wanted to avoid people making mistakes with the models since there are different types of vests available. SFM does not follow the rules I set in ModelDoc which forced me to create two models. It is all a bit confusing but this is what the other guys wanted me to do so ¯\_(ツ)_/¯

However, the eyes should be dimming. If the isssue persists let me know so I can investigate. Thanks for commenting though, feedback helps!
I understand now, that's an interesting approach to the issue. It was just confusing to be able to do it in one program and not another haha!

The dimming issue does still occur though, here's an example side by side. https://i.imgur.com/d3Z2CHC.png

I love the models though, I created a poster with it a few days ago, titled INFESTATION CONTROL!
https://i.imgur.com/f1HIZgc.jpeg (4k)

Oh my god I apologize! I made a stupid mistake and forgot to switch out the skins, don't know how I forgot to do this but I am really sorry!

Nice artwork, hopefully with these fixes you can make new pieces!
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