Counter-Strike 2

Counter-Strike 2

DE_HAVEN
 This topic has been pinned, so it's probably important
Chefi-  [developer] 31 May, 2014 @ 3:59am
Report bugs
Report any bugs here.

Add screenshot via. url if possible.

Thank you!

PS: If I find it really useful, I may add you to the credits!
Last edited by Chefi-; 4 Jun, 2014 @ 3:12pm
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Showing 1-14 of 14 comments
Chefi-  [developer] 4 Jun, 2014 @ 7:05am 
Thank you. That's a nice list, you really spent some time to find all those! I will look into these later! Most of them are not easy to notice and will not affect the gameplay tho. :)
Chefi-  [developer] 4 Jun, 2014 @ 7:07am 
I've added you to the credits for doing proper testing / bug finding.
76561198134632274 4 Jun, 2014 @ 11:42am 
0 bugs detected, good work!
james 4 Jun, 2014 @ 3:50pm 
lol:Pentagram:
76561198135089389 4 Jun, 2014 @ 11:31pm 
i detect 5 bugs ((
Chefi-  [developer] 8 Jun, 2014 @ 12:24pm 
oh yeah. No collision so you can probably plant inside those :P Need to remove. New updates coming today anyways, so you had good timing :)

ps. Thanks!
Last edited by Chefi-; 8 Jun, 2014 @ 12:24pm
Schmidli 17 Jun, 2014 @ 6:58pm 
There are many places where the bomb can get stuck if dropped. The biggest one is in the red brick building it is very easy for the bomb to drop under the wooden staircase, making it unreachable.

There are also several other places where the bomb can get stuck in corners behind props, but it would be very unlikely for it to fall there by accident.
Last edited by Schmidli; 17 Jun, 2014 @ 6:59pm
Chefi-  [developer] 18 Jun, 2014 @ 5:45am 
Ok, thanks for the info! I will try to clip those out in next update!
Schmidli 18 Jun, 2014 @ 11:57am 
I took some screenshots of the places I found where the bomb can get stuck:
http://puu.sh/9zkci/47055f8cee.jpg
http://puu.sh/9zkrl/d8e0df5531.jpg
http://puu.sh/9zkAL/e91a939f29.jpg
http://puu.sh/9zkCO/3c821ac1b3.jpg
http://puu.sh/9zkIM/d1cb7d5027.jpg
http://puu.sh/9zkXd/34cc8c3373.jpg
http://puu.sh/9zkla/94f35a9b8e.jpg In this area you can also jump up onto the board sticking out, I don't know if that is intended or a bug.

There may be a few more, but these are the ones I found.

Another thing I found was that by CT spawn, the cliping of the dumpster and trash pile are uneven, meaning you can get stuck on the edge of the dumpster, restricting movement.
http://puu.sh/9zlF8/2cb0b5778e.jpg
http://puu.sh/9zlNE/7854e15cf8.jpg

The trash clip brush should be slightly raised so they are even.
Chefi-  [developer] 18 Jun, 2014 @ 12:54pm 
Hey thats some damn useful stuff you've found! I'll add you to the credist. Thanks for the help!
Schmidli 18 Jun, 2014 @ 4:16pm 
Thanks and no problem :)

I took another look around and found some more very minor issues (mostly aesthetics)
http://puu.sh/9zwUJ/5448de6afa.jpg These textures aren't lined up.
http://puu.sh/9zx0e/7396788eb9.jpg This gap can be seen from T spawn.
http://puu.sh/9zxaj/1bbad6e5f5.jpg The curb is floating slightly above the sidewalk.
http://puu.sh/9zxcM/9d6544b527.jpg The curb clips through this pillar, and there a texture issue.
http://puu.sh/9zxOO/7bddb9d156.jpg This roof needs a texture as you can see it from T apartment balcony.
http://puu.sh/9zxV4/f700af29b7.jpg This mailbox needs player clipping so you cant see inside it.
http://puu.sh/9zxZM/194249b83d.jpg This curved wall looks sloppy.
http://puu.sh/9zyer/19195e1dbe.jpg The pipe is missing a texture on the bottom.
http://puu.sh/9zyjg/486579e5ed.jpg The wall seems to clip through this door slightly.
http://puu.sh/9zynZ/eef0362083.jpg The bottom of the wood pillar has no texture.
http://puu.sh/9zySP/3a4f2f03d9.jpg The way these bars just attach to the wall looks strange. Another metal pillar should be placed against the wall, instead of the bars just sticking into the wall.
http://puu.sh/9zz3s/1ed7ea96c4.jpg Slight texture gap in the floor.
http://puu.sh/9zz9V/fcf0c50a03.jpg This is the wood plank you can jump onto. I'm not sure if this is intended or a bug. I does give some interesting awping positions into A though.
http://puu.sh/9zzkG/e06a2d6eea.jpg Odd texture here.

Most of these are very minor and insignificant, but I thought it would be good to report them anyway.

Very good map overall, good luck with the CEVO contest!


Chefi-  [developer] 19 Jun, 2014 @ 12:41am 
Damn. Nice findings. Now I have more time to make the map better rather than searching all these by my self. :p I was planning to make large update with mainly bug fixing and stuff what you've listed after the CEVO contest. Tho I might roll one earlier for the workshop.. at least for the bomb clippings that can break the gameplay.
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