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Select the face and press the Fit button to fit the texture:
http://imgur.com/lpQKszR
The nav isn't connected on this stair:
http://imgur.com/YLfIH4A
Cliff suddenly stops:
http://imgur.com/o57Q9WF
Low resolution texture:
http://imgur.com/G945igJ
Holes:
http://imgur.com/9qHBHAw
http://imgur.com/fOMHvoQ
http://imgur.com/JaeA3cZ
http://imgur.com/jlxbPQT
http://imgur.com/GQDlGPF
Floaters:
http://imgur.com/QUSL43P
http://imgur.com/aXcGEuZ
http://imgur.com/ZcJpvnt
http://imgur.com/woFNEAh
http://imgur.com/lo9ngiU
http://imgur.com/08gwPAz
http://imgur.com/Hh69AWW
http://imgur.com/VOOLz9r
http://imgur.com/VUUqtai
http://imgur.com/cLNNHio
http://imgur.com/5IXEhDq
http://imgur.com/AoO26wL
Clipping:
http://imgur.com/y4WCcZT
http://imgur.com/epa7ocu
http://imgur.com/G7YT9I2
http://imgur.com/S9FaEP5
http://imgur.com/wnJoIns
http://imgur.com/6nN3NUW
http://imgur.com/xdpstSX
http://imgur.com/LBMJYHZ,DdjCEZI,X3FYn6d,MjdkVB0
http://imgur.com/LBMJYHZ,DdjCEZI,X3FYn6d,MjdkVB0#1
http://imgur.com/LBMJYHZ,DdjCEZI,X3FYn6d,MjdkVB0#2
http://imgur.com/LBMJYHZ,DdjCEZI,X3FYn6d,MjdkVB0#3
ps. Thanks!
There are also several other places where the bomb can get stuck in corners behind props, but it would be very unlikely for it to fall there by accident.
http://puu.sh/9zkci/47055f8cee.jpg
http://puu.sh/9zkrl/d8e0df5531.jpg
http://puu.sh/9zkAL/e91a939f29.jpg
http://puu.sh/9zkCO/3c821ac1b3.jpg
http://puu.sh/9zkIM/d1cb7d5027.jpg
http://puu.sh/9zkXd/34cc8c3373.jpg
http://puu.sh/9zkla/94f35a9b8e.jpg In this area you can also jump up onto the board sticking out, I don't know if that is intended or a bug.
There may be a few more, but these are the ones I found.
Another thing I found was that by CT spawn, the cliping of the dumpster and trash pile are uneven, meaning you can get stuck on the edge of the dumpster, restricting movement.
http://puu.sh/9zlF8/2cb0b5778e.jpg
http://puu.sh/9zlNE/7854e15cf8.jpg
The trash clip brush should be slightly raised so they are even.
I took another look around and found some more very minor issues (mostly aesthetics)
http://puu.sh/9zwUJ/5448de6afa.jpg These textures aren't lined up.
http://puu.sh/9zx0e/7396788eb9.jpg This gap can be seen from T spawn.
http://puu.sh/9zxaj/1bbad6e5f5.jpg The curb is floating slightly above the sidewalk.
http://puu.sh/9zxcM/9d6544b527.jpg The curb clips through this pillar, and there a texture issue.
http://puu.sh/9zxOO/7bddb9d156.jpg This roof needs a texture as you can see it from T apartment balcony.
http://puu.sh/9zxV4/f700af29b7.jpg This mailbox needs player clipping so you cant see inside it.
http://puu.sh/9zxZM/194249b83d.jpg This curved wall looks sloppy.
http://puu.sh/9zyer/19195e1dbe.jpg The pipe is missing a texture on the bottom.
http://puu.sh/9zyjg/486579e5ed.jpg The wall seems to clip through this door slightly.
http://puu.sh/9zynZ/eef0362083.jpg The bottom of the wood pillar has no texture.
http://puu.sh/9zySP/3a4f2f03d9.jpg The way these bars just attach to the wall looks strange. Another metal pillar should be placed against the wall, instead of the bars just sticking into the wall.
http://puu.sh/9zz3s/1ed7ea96c4.jpg Slight texture gap in the floor.
http://puu.sh/9zz9V/fcf0c50a03.jpg This is the wood plank you can jump onto. I'm not sure if this is intended or a bug. I does give some interesting awping positions into A though.
http://puu.sh/9zzkG/e06a2d6eea.jpg Odd texture here.
Most of these are very minor and insignificant, but I thought it would be good to report them anyway.
Very good map overall, good luck with the CEVO contest!