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I was in Convoy with just myself and game crashed.
Here is my current mod list/Mod order (with Convoy active)
-----
1 - Promods Convoy
2 - Promods Canada Assets Package
3 - Promods Canada Models Package
4 - ProMods Canada Map Package
5 - Cat C-16 -----> (Zee's Paid mod) (zeesmods.ca)
6 - Cummins SIG ----> (Zee's paid mods)
5 - Cat 3406E (Zee's free mod ) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2036110454
6 - Air brake sound (Zee's) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2343696370
7 - Real Eaton Fuller Transmissions (more transmission options) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=665335536
8 - Custom LED for Sidelight/roof (Truck light options)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=859950630
----
and Here is what I found in my game.txt file (cut and paste errors I see here)
----
00:05:14.869 : Garage update started.
00:05:14.869 : <ERROR> Garage spawn point not found! (fox_river)
00:05:14.869 : <ERROR> Garage spawn point not found! (nikolaevsk)
00:05:14.869 : <ERROR> Garage spawn point not found! (prudhoebay)
00:05:14.870 : <ERROR> Garage spawn point not found! (fairbanks)
00:05:14.870 : <ERROR> Garage spawn point not found! (valdez)
00:41:14.134 : <ERROR> Trailer position is occupied by player or trailer! -83221.9;90.1602;-77226.7
00:41:24.502 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/6/game.sii) ...
00:41:37.740 : [MP] Session started.
00:41:37.829 : [MP] Lobby created.
00:41:37.831 : [MP] Session running.
00:41:37.837 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/multiplayer_backup_2/game.sii) ...
00:52:03.995 : <ERROR> Trailer position is occupied by player or trailer! -83221.9;90.1602;-77226.7
00:53:49.074 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_5/game.sii) ...
00:58:49.083 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_6/game.sii) ...
00:59:41.338 : <WARNING> Sign '/model/sign/navigation/can_bc/board_guide_2440x1525.pmd' (scr_c285) and stand '/model/sign/navigation/side_short2a_nm.pmd' (nm_64) have dynamic attribute mismatch on item 0x38D82A08DB800000
01:02:43.850 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:02:43.850 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-86600.8;43.5;-77974.9]
01:02:50.347 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:02:50.347 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-86740.0;43.5;-77896.1]
01:04:20.418 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_7/game.sii) ...
01:07:28.349 : <ERROR> [fs] Failed to open file '/def/vehicle/truck/kenworth.t680/paint_job/home680.sii' in the read_only mode.
01:07:28.349 : <ERROR> load_unit() - Failed to open file (/def/vehicle/truck/kenworth.t680/paint_job/home680.sii)
01:08:09.202 : [trigger] Handled action ([custom] command: 'hud_message' params: '@@ui_brk_pull@@' 1 10 )
01:09:06.909 : [trigger] Handled action ([custom] command: 'mover' tags: activation params: 'hide' )
01:09:06.909 : [trigger] Handled action ([custom] command: 'hud_message' params: '@@ui_brk_chk@@' 1 10 )
01:09:08.026 : [trigger] Handled action ([custom] command: 'check_and' params: 'speed 0' )
01:09:08.026 : [trigger] Handled action ([custom] command: 'cutscene' tags: shot0 params: 'create' 'viewpoint' 'shot0 1|' 'actions' 'ui_create 0 "ui" "/ui/viewpoint_cut)
01:09:08.026 : [trigger] Handled action ([custom] command: 'cutscene' tags: shot0 params: 'play_once' )
01:09:08.026 : [trigger] Handled action (*Achievement)
01:09:08.026 : [trigger] Handled action ([custom] command: 'trigger' tags: cutscene trigger params: 'activate' )
01:09:08.061 : [trigger] Handled action ([custom] command: 'ui_create' params: 'ui' '/ui/viewpoint_cutscene.sii' )
01:09:08.061 : [trigger] Handled action ([custom] command: 'ui_value' params: 'ui' '@@ui_chkng_brks@@' )
01:09:09.059 : [trigger] Handled action ([custom] command: 'ui_show' params: 'ui' )
01:09:13.061 : [trigger] Handled action ([custom] command: 'ui_hide' params: 'ui' )
01:09:20.430 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_8/game.sii) ...
01:09:22.128 : [trigger] Reset action ([custom] command: 'ui_create' params: 'ui' '/ui/viewpoint_cutscene.sii' )
01:09:35.530 : [trigger] Reset action ([custom] command: 'cutscene' tags: shot0 params: 'play_once' )
01:09:35.530 : [trigger] Reset action ([custom] command: 'cutscene' tags: shot0 params: 'create' 'viewpoint' 'shot0 1|' 'actions' 'ui_create 0 "ui" "/ui/viewpoint_cut)
01:09:35.530 : [trigger] Reset action ([custom] command: 'trigger' tags: cutscene trigger params: 'activate' )
01:09:35.530 : [trigger] Reset action ([custom] command: 'mover' tags: activation params: 'hide' )
01:11:06.654 : <WARNING> [instancing] Dropped 83575 instances of '/model/vegetation/grass/grass_green/or_grass_tall_bend_a01_18or.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
----- End of file
Then game crashed while I was driving on Trans Canada Highway #1. Just past the tunnels and just after where you check your brakes. It crashed on the highway and it drop me back to windows desktop. Once again Its not pointing to any 10 mods that currently have running. but I guess I get to do this again.
**********Log files **************** (renamed so I have backup)
https://cdn.discordapp.com/attachments/1005241065869148180/1007110066320707645/Sire-game2.log.txt
https://cdn.discordapp.com/attachments/1005241065869148180/1007110029012369450/Sire-game2.crash.txt
**************************
-Sire
-X470 mobo/R7 2700x/16 GB DDR4 3200Mhz/GTX 1080ti/SSD/Win7/Linux
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2847444473
Ok here goes for 3rd try, I am only loading 4 Promods and Zee's paid C16 engine mod, No other mods, I suspect it will crash again. So far log files do not point to any mod and I suspect it issue with workshop Convoy or Promods/SCS issue.
Sorry for all the post but I want show I have slowly been been Eliminating it is not one the mods causing Promods Canada to crash.
-Sire
The ONLY mods I have active atm is Zees C16 engine mod (Paid), We both we're using default SCS Kenworth W900 trucks. D.Va got default engine and I am using Zee's [Sound Mod] C16 800 hp engine. No other mods we're loaded. Removing C16 mod would be pointless as Canada promods would still crash even without sound mods. Zee's mod is only sound mod and would NOT affect canada Promods or Convoy files.
Our Load order as Followed
-------------------------------------
1 - Promods Convoy
2 - Promods Canada Assets Package
3 - Promods Canada Models Package
4 - ProMods Canada Map Package
5 - Cat C-16 -----> (Zee's Paid mod) (zeesmods.ca)
----
Here is what my Game.log is saying at the end. My friend D.va says his log is showing same error.
Here is link to both my game.log and game.crash (Uploaded to our discord)
https://cdn.discordapp.com/attachments/1005241065869148180/1007167616969883658/Sire-ATS-game4.log.txt
https://cdn.discordapp.com/attachments/1005241065869148180/1007167798423859230/Sire-ATS-game4.crash.txt
--- Sire's Game.log ----
00:56:36.879 : Garage update started.
00:56:36.879 : <ERROR> Garage spawn point not found! (fox_river)
00:56:36.879 : <ERROR> Garage spawn point not found! (nikolaevsk)
00:56:36.879 : <ERROR> Garage spawn point not found! (prudhoebay)
00:56:36.879 : <ERROR> Garage spawn point not found! (fairbanks)
00:56:36.879 : <ERROR> Garage spawn point not found! (valdez)
00:56:36.927 : Garage update finished.
00:56:36.939 : Sector force started.
00:56:37.116 : Sector force finished.
00:56:37.476 : [actor] Initialized at [-87593.6;45.0;-78633.7]
00:56:38.614 : Forcing sector data!
00:56:38.614 : Sector force started.
00:56:39.097 : Sector force finished.
00:56:39.871 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
00:56:39.871 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-87649.6;45.0;-78504.9]
00:56:39.871 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
00:56:39.871 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-87434.8;45.0;-78734.7]
00:59:57.340 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_4/game.sii) ...
01:05:21.685 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_5/game.sii) ...
01:05:45.611 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:05:45.611 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-87704.0;45.0;-78491.8]
01:05:46.337 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:05:46.338 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-87710.3;45.0;-78492.6]
01:06:09.663 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:06:09.663 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-87705.1;45.0;-78347.8]
01:08:50.233 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:08:50.233 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-87544.6;45.0;-78367.4]
01:10:57.555 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_6/game.sii) ...
01:14:54.661 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:14:54.661 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-87710.3;45.0;-78492.6]
01:16:13.565 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:16:13.565 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-87544.6;45.0;-78367.4]
01:16:38.008 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:16:38.008 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-87739.8;45.0;-78497.3]
01:17:14.770 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_7/game.sii) ...
01:21:54.721 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:21:54.721 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-86844.5;43.5;-77766.0]
01:22:14.779 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_8/game.sii) ...
01:27:35.155 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:27:35.155 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-83708.9;43.4;-77076.3]
01:27:38.188 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
01:27:38.188 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-83675.1;43.4;-77053.4]
01:27:44.476 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive_9/game.sii) ...
01:28:01.112 : <WARNING> Sign '/model/sign/navigation/can_bc/board_guide_2440x1525.pmd' (scr_c285) and stand '/model/sign/navigation/side_short2a_nm.pmd' (nm_64) have dynamic attribute mismatch on item 0x38D82A08DB800000
01:32:56.339 : Creating save-game file (/steam/profiles/53697265447261676F6E43686573746572/save/autosave_drive/game.sii) ...
01:33:09.119 : [actor] Teleported from [-82539.1;48.4;-77581.9] to [-82539.0;49.7;-77618.6]
01:35:52.742 : <WARNING> Sign '/model/sign/navigation/can_bc/board_guide_2440x1525.pmd' (scr_c285) and stand '/model/sign/navigation/side_short2a_nm.pmd' (nm_64) have dynamic attribute mismatch on item 0x38D82A08DB800000
- End of file
-----------
Hello, Thanks for replying.Yes both D.va and I have ran in convoy mode with only 1 mod (Zee's sound Cat C16 mod) and we proved it by testing it 4 times. I only have 1 profile and yes each time after a crash. I keep the log files (Make backup and post them) and delete them so they can make new log files, next time I launch the game. Here is My Load order (Screenshot)
[img] https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2847442486 [/img]
Please READ my "last" post on steam workshop convoy forms, and look at both log files Here (link below)
(before D.va post)
https://cdn.discordapp.com/attachments/1005241065869148180/1007167616969883658/Sire-ATS-game4.log.txt
https://cdn.discordapp.com/attachments/1005241065869148180/1007167798423859230/Sire-ATS-game4.crash.txt
I talked to one my dev friends I use to work with. ( The ue4 small indie dev team I was with.)
He too agrees, that it sound like Promods is trying to access files but it is getting errors trying access certain textures for trailers or signs or park Vehicles (Trucks/cars etc). I suspect Convoy or Promods Canada pack isn't properly coded/setup right to allow MP connections/Co-op connections and thus why it causing a CRASH. Now either that trying access SCS files or files from your own mod pack, I do not know, That is something your team will have to do some further testing on yourselfs. Then I assume you'll report back your " Finding" to (ATS) SCS Dev team.
Test this yourself or get some Promods staff or Beta Tester to TEST it themself.
(Isn't that what you have beta tester for?)
Ask them or somebody to try the following.
-Load up promods and ATS Convoy file, start a convoy and have a friend join you. (No other mods)
-Go do a job near or around Kamloops/Vernon Bc. Both of you go get your trailers, hook up and then drive back onto road.
At some point it will crash for either both of you or one of you. Or......
- Drive around Kamloops BC or Vernon BC, At some point the convoy will CRASH back to your os Desktop. Because it is trying access files that are marked as " Read only" and/or it will say error and it can not find the files while in convoy mode.
Don't just test for 10 min then Quit. It may take upto 1 hr or more or it may only take 10 mins. Each crash is completely random. But Promods will crash at some point.
You will get errors like this at some point.
<ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
<ERROR> [parked_vehicle] "No suitable trailer model found!" [-87710.3;45.0;-78492.6]
WARNING> Sign '/model/sign/navigation/can_bc/board_guide_2440x1525.pmd' (scr_c285) and stand '/model/sign/navigation/side_short2a_nm.pmd' (nm_64) have dynamic attribute mismatch on item 0x38D82A08DB800000
A single Sound Mod would NOT affect Promods in any ways/shape or form, It would only affect the truck your driving. Not the whole canada map. If the single sound mod was effecting Promods, It would say so in the game log files if there was any error or issue with sound mod or B) the game would Crash and game wouldn't run if was issue with it.
Maybe later today I try convoy with NO other mods, Just to prove my point that it not the mod causing the crashing and it is issue with Promods/or SCS files or way promods is setup.
-Sire
I am ex moderator (Tech help guy)/Ex beta tester/Small server admin/gaming since intel 8088/86 Cpu days. Been building PC since 90's.
No other mods were being used. Just Promods/Convoy.
Here is D.Va " game.log " Download here :
https://cdn.discordapp.com/attachments/1005241065869148180/1007464848315138088/D.va-game.log.txt
Here is D.va Game.crash.log
https://cdn.discordapp.com/attachments/1005241065869148180/1007464760289267753/D.va-_game.crash.txt
----- copied from end game.log from D.va--
00:13:11.449 : [TRUCKY] Job State change: Initialized
00:13:11.449 : [TRUCKY] Sending Job Initalized event
00:13:11.450 : [TRUCKY] Sending Generic Overwolf Event: truck_changed
00:13:11.450 : [TRUCKY] Trailers reset
00:13:11.450 : [TRUCKY] Sending Generic Overwolf Event: trailers_changed
00:13:11.450 : [TRUCKY] Sending Generic Overwolf Event: trailers_changed
00:13:11.450 : [TRUCKY] Sending Generic Overwolf Event: trailers_changed
00:15:21.253 : [trigger] Handled action (trig_action.sv_unlock)
00:15:39.100 : Creating save-game file (/steam/profiles/442E5661/save/autosave_drive_2/game.sii) ...
00:16:26.551 : [trigger] Handled action (Weigh check (default))
00:19:36.467 : <ERROR> Trailer position is occupied by player or trailer! -88598.8;87.0781;-71133.7
00:19:55.617 : <WARNING> Sign '/model/sign/navigation/can_bc/board_guide_2440x1525.pmd' (scr_c285) and stand '/model/sign/navigation/side_small_thin_09_wide.pmd' (nm_441) have dynamic attribute mismatch on item 0x38D66724FE800001
00:20:18.551 : <ERROR> Trailer position is occupied by player or trailer! -88598.8;87.0781;-71133.7
00:20:39.133 : Creating save-game file (/steam/profiles/442E5661/save/autosave_drive_3/game.sii) ...
00:24:05.150 : <ERROR> [traffic] Unable to parse trailer chain string 'traffic.trailer.fuel' - invalid trailer data
00:24:05.150 : <ERROR> [parked_vehicle] "No suitable trailer model found!" [-89140.9;80.0;-70736.0]
00:24:18.950 : <WARNING> Hookup payload error - 'height' parameter value (0.7) too low.
00:25:39.167 : Creating save-game file (/steam/profiles/442E5661/save/autosave_drive_4/game.sii) ...
00:28:00.417 : [trigger] Handled action ([custom] command: 'hud_message' params: '@@ui_brk_pull@@' 1 10 )
00:28:50.594 : [actor] Teleported from [-90457.8;91.8;-70856.5] to [-90456.8;94.2;-70807.0]
00:29:23.067 : [trigger] Handled action ([custom] command: 'mover' tags: activation params: 'hide' )
00:29:23.067 : [trigger] Handled action ([custom] command: 'hud_message' params: '@@ui_brk_chk@@' 1 10 )
00:29:24.434 : [trigger] Handled action ([custom] command: 'check_and' params: 'speed 0' )
00:29:24.434 : [trigger] Handled action ([custom] command: 'cutscene' tags: shot0 params: 'create' 'viewpoint' 'shot0 1|' 'actions' 'ui_create 0 "ui" "/ui/viewpoint_cut)
00:29:24.434 : [trigger] Handled action ([custom] command: 'cutscene' tags: shot0 params: 'play_once' )
00:29:24.434 : [trigger] Handled action (*Achievement)
00:29:24.434 : [trigger] Handled action ([custom] command: 'trigger' tags: cutscene trigger params: 'activate' )
00:29:24.467 : [trigger] Handled action ([custom] command: 'ui_create' params: 'ui' '/ui/viewpoint_cutscene.sii' )
00:29:24.467 : [trigger] Handled action ([custom] command: 'ui_value' params: 'ui' '@@ui_chkng_brks@@' )
00:29:25.467 : [trigger] Handled action ([custom] command: 'ui_show' params: 'ui' )
00:29:29.483 : [trigger] Handled action ([custom] command: 'ui_hide' params: 'ui' )
00:29:29.930 : [trigger] Reset action ([custom] command: 'ui_create' params: 'ui' '/ui/viewpoint_cutscene.sii' )
00:29:38.817 : [trigger] Reset action ([custom] command: 'cutscene' tags: shot0 params: 'play_once' )
00:29:38.817 : [trigger] Reset action ([custom] command: 'cutscene' tags: shot0 params: 'create' 'viewpoint' 'shot0 1|' 'actions' 'ui_create 0 "ui" "/ui/viewpoint_cut)
00:29:38.817 : [trigger] Reset action ([custom] command: 'trigger' tags: cutscene trigger params: 'activate' )
00:29:38.817 : [trigger] Reset action ([custom] command: 'mover' tags: activation params: 'hide' )
00:30:39.200 : Creating save-game file (/steam/profiles/442E5661/save/autosave_drive_5/game.sii) ...
Here is screen shot of Route we were taking
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2847813514
Here is the Job we both took and D.va Crashed before I did. His game crashed when truck pass him on the road, Both of us heading to Hope BC.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2847813368
Here is my log files, from your promods discord (Ats support: From Convoy crashing w-log files)
https://cdn.discordapp.com/attachments/1007178575096590349/1007473757775994930/Sire-game6.log.txt
https://cdn.discordapp.com/attachments/1007178575096590349/1007473789749174362/Sire-game6.crash.txt
-Sire
-X470 motherboard/R7 2700x/16 GB 3200mhz DDR4/GTX 1080ti/SSD/Window/Linux
-I am 45 yrs old, ex beta tester, small server admin, an ex moderator (tech help guy) from small indie dev team and I have been building PC since 90's.