Teardown

Teardown

de_vertigo
 This topic has been pinned, so it's probably important
The Mafia  [developer] 25 Nov, 2021 @ 3:11pm
Known Bugs
-Hunted mode case integer overflow: possibly caused by script location-checking error
(In Other words the script tries to place a case somewhere where it can't and dies)

-Crane ground-clipping: caused by the size of the crane, harmless in gameplay due to player teleport trigger

-Crashes near the base of the crane and elevator shaft: due to the complexity and intensity of the map, variable with PC specs, mostly occur with structural integrity mods enabled

-Clicking on objectives/targets in heist and hunted mode clip camera through map: caused by the vertical position of the map and shadow volume
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Showing 1-6 of 6 comments
Ultimatezoom 26 Nov, 2021 @ 10:20pm 
k
csubliminal  [developer] 5 Dec, 2021 @ 2:13pm 
12/5/21 Note: the crane's rotation has been broken by the update. Until I can find a workaround, you will have to use vehicle boosters to rotate the crane while driving it. Sorry!
csubliminal  [developer] 24 Dec, 2021 @ 8:26pm 
12/24/21 Edit: Fixed the overhead view camera clipping bug with the campaign update.
The Mafia  [developer] 24 Dec, 2021 @ 8:36pm 
(For the most part! The main tower still clips, but this we cannot fix because it would cause other bugs)
csubliminal  [developer] 29 Dec, 2021 @ 10:48am 
12/29/21 Note: (Spoiler) In the final mission, the tower may float despite being separated from the ground. This is, as far as I know, an issue with the game. You should be able to fix this if you keep destroying the tower.
csubliminal  [developer] 8 Aug, 2023 @ 11:55am 
(Almost forgot to put this in this thread, oops) There is a crash associated with driving vehicles off of the tower and subsequently falling into the debris culling area. This is likely related to the script "deleting" the player (or, more specifically, some player data), and I am still looking for a workaround/fix, if possible. :p
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Showing 1-6 of 6 comments
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