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sorry that i got the name of the mod wrong...
https://gist.github.com/675ca7210a636e29f351bd305f718956
Uninstalling your mod seems to fix the issue.
Because the problems started the moment I added it, well to be fair it could be a conjunction of incompatibility with other mods but still, the problem disappears when I disable your mod.
Caught exception while loading play data but there are active mods other than Core. Resetting mods config and trying again.
The exception was: System.NullReferenceException: Object reference not set to an instance of an object
at PerformanceOptimizer.Patch_CheckForDuplicateNodes.CheckForDuplicateNodes (System.Xml.XmlNode node, System.Xml.XmlNode root) [0x00069] in <47a1e1636332413280cd56c0de7509d4>:0
at PerformanceOptimizer.Patch_CheckForDuplicateNodes.Prefix (System.Xml.XmlNode node, System.Xml.XmlNode root) [0x00000] in <47a1e1636332413280cd56c0de7509d4>:0
at (wrapper dynamic-method) Verse.XmlInheritance.Verse.XmlInheritance.CheckForDuplicateNodes_Patch1(System.Xml.XmlNode,System.Xml.XmlNode)
at Verse.XmlInheritance.ResolveXmlNodeFor (Verse.XmlInheritance+XmlInheritanceNode node) [0x00039] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.XmlInheritance.ResolveXmlNodesRecursively (Verse.XmlInheritance+XmlInheritanceNode node) [0x00033] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.XmlInheritance.ResolveXmlNodesRecursively (Verse.XmlInheritance+XmlInheritanceNode node) [0x00049] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.XmlInheritance.ResolveXmlNodesRecursively (Verse.XmlInheritance+XmlInheritanceNode node) [0x00049] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.XmlInheritance.ResolveXmlNodesRecursively (Verse.XmlInheritance+XmlInheritanceNode node) [0x00049] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.XmlInheritance.ResolveXmlNodes () [0x0003a] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.XmlInheritance.Resolve () [0x00005] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at (wrapper dynamic-method) Verse.LoadedModManager.Verse.LoadedModManager.ParseAndProcessXML_Patch3(System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>)
at Verse.LoadedModManager.LoadAllActiveMods () [0x000ef] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.PlayDataLoader.DoPlayLoad () [0x00026] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.PlayDataLoader.LoadAllPlayData (System.Boolean recovering) [0x0001c] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Exception from asynchronous event: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.ModsConfig.Reorder (System.Collections.Generic.List`1[T] newIndices) [0x00017] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.ModsConfig.TrySortMods () [0x0015c] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.ModsConfig.Reset () [0x00078] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.PlayDataLoader.LoadAllPlayData (System.Boolean recovering) [0x000bf] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.Root+<>c.<Start>b__6_1 () [0x00000] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00008] in <1ebfde0a34bd48e5b6c14b3f265813a6>:0
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
Not sure what it is, but I'm thinking this is why I can't load this mod with my mod list/game