tModLoader

tModLoader

Lights And Shadows
TheTank20 11 Nov, 2023 @ 5:23pm
Object reference not set to an instance of an object.
System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(Texture2D texture, Vector2 position, Color color) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\SpriteBatch.cs:line 360
at Lights.Lights.UseLightAndShadow(GraphicsDevice gd, SpriteBatch sb, RenderTarget2D rt1, RenderTarget2D rt2) in Lights.cs:line 287
at Lights.Lights.FilterManager_EndCapture(orig_EndCapture orig, FilterManager self, RenderTarget2D finalTexture, RenderTarget2D screenTarget1, RenderTarget2D screenTarget2, Color clearColor) in Lights.cs:line 77
at Hook<System.Void Lights.Lights::FilterManager_EndCapture(Terraria.Graphics.Effects.On_FilterManager+orig_EndCapture,Terraria.Graphics.Effects.FilterManager,Microsoft.Xna.Framework.Graphics.RenderTarget2D,Microsoft.Xna.Framework.Graphics.RenderTarget2D,Microsoft.Xna.Framework.Graphics.RenderTarget2D,Microsoft.Xna.Framework.Color)>(FilterManager , RenderTarget2D , RenderTarget2D , RenderTarget2D , Color )
at SyncProxy<System.Void Terraria.Graphics.Effects.FilterManager:EndCapture(Microsoft.Xna.Framework.Graphics.RenderTarget2D, Microsoft.Xna.Framework.Graphics.RenderTarget2D, Microsoft.Xna.Framework.Graphics.RenderTarget2D, Microsoft.Xna.Framework.Color)>(FilterManager , RenderTarget2D , RenderTarget2D , RenderTarget2D , Color )
at DMD<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main this, GameTime gameTime)
at SyncProxy<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52845
at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52826
at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562
at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878
at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419
at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266
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TheTank20 11 Nov, 2023 @ 5:27pm 
The crash appears to happen when the resolution has been changed (I have to change the resolution on startup for it to fit in my 2nd monitor).
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