Team Fortress 2

Team Fortress 2

Morning Mann
Haltariux 7 Jun, 2014 @ 7:33am
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Last edited by Haltariux; 24 Jul, 2016 @ 11:08am
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Showing 1-15 of 15 comments
Tater 7 Jun, 2014 @ 10:03am 
Adding a special taunt to it.
Medic takes out a cup of coffee, has a drink and laughes
Sora🍁 7 Jun, 2014 @ 10:15am 
"The hitboxes of a misc can be buggy" Sir, I need you to observe the hat "the Bloodhound" and please then change your statement.

Also medic needs to have this song playing whenever he heals peeps.
https://www.youtube.com/watch?v=rjlSiASsUIs
Last edited by Sora🍁; 7 Jun, 2014 @ 10:21am
Mr. Casual 7 Jun, 2014 @ 2:41pm 
"The hitboxes of a misc can be buggy" is probably the funniest thing I've heard today. Anyways, he's looking for tweaks to improve the model/texture, not impossible things like playing Sexual Healing only whilst wearing this misc. A custom taunt could be possible as soon as the taunt workshop is launched though, but I'm unsure if Mike would like to participate on that new frontier anyways.
Mr. Casual 7 Jun, 2014 @ 2:49pm 
Originally posted by ☆SLAG☆:
Originally posted by darude&storm:
"The hitboxes of a misc can be buggy" is probably the funniest thing I've heard today. Anyways, he's looking for tweaks to improve the model/texture, not impossible things like playing Sexual Healing only whilst wearing this misc. A custom taunt could be possible as soon as the taunt workshop is launched though, but I'm unsure if Mike would like to participate on that new frontier anyways.

Thats not what I meant. He said it had tweaks, which makes me think it has a couple glitches about hitboxes if he himself said that it had a few tweaks.
Note to self, think before you speak.
Passive-aggression to the max. Anyways, I didn't read over the entirety of the main post at first, but upon going back I *sort of* realize what you meant. I'm not sure if you know what you're talking about exactly (don't take this as an insult- nobody has to be knowledgeable about TF2 item making), but he's talking about making a version with rigging for SFM and not just TF2. aka fixed detailing, since SFM has potential for high-quality renders.

Cosmetics don't have hitboxes, all hitboxes are only attatched to the rigging of the character model, not it's additions.
Mr. Casual 7 Jun, 2014 @ 2:55pm 
Oh, and by the way, the mug is in the game. You might realize it as the mug from Meet the Sniper, in fact.

Also, sorry if there's any residual harsh feelings, all I really wanted to do was drop a quick knowledge bomb in this thread.
Gekky 7 Jun, 2014 @ 3:21pm 
I KNOW I KNOW I KNOW MEMEMEMMEMEMEMEEMEME *raises hand excessively as high as possible* How about we make the sleeves a bit longer, like over the gloves, and make the edges fluffier! Also we could maybe have the chest split completely, and then he could wear a sweater under the robe... wait a minute!
Mr. Casual 7 Jun, 2014 @ 3:24pm 
Originally posted by Str4nger:
I KNOW I KNOW I KNOW MEMEMEMMEMEMEMEEMEME *raises hand excessively as high as possible* How about we make the sleeves a bit longer, like over the gloves, and make the edges fluffier! Also we could maybe have the chest split completely, and then he could wear a sweater under the robe... wait a minute!
Can't put the sleeves over the gloves due to how flexes and bodygroups work. The edges are pretty much as fluffy as they can get while still fitting in the silhouette constraints.

Not sure where you were going with the sweater point, though; so I'm not really going to comment on it... wait a minute!
MrHuge  [developer] 7 Jun, 2014 @ 4:36pm 
The reason I said it needs tweaks for an SFM version is because the high quality medic model in SFM has thicker arms than the in game medic model, causing the arms of the robe to clip with the medic's regular arms.
Mr. Casual 7 Jun, 2014 @ 4:38pm 
Originally posted by Mike:
The reason I said it needs tweaks for an SFM version is because the high quality medic model in SFM has thicker arms than the in game medic model, causing the arms of the robe to clip with the medic's regular arms.
Didn't know that the Medic's HWM had thicker arms than the standard Medic, that's good to know. But yeah, thanks for the fantastic item man, I hope to see more come out of you before the Summer update hits!
Zenithveon 11 Jun, 2014 @ 11:10pm 
Mabye add 2-3 styles?
Mr. Casual 30 Sep, 2014 @ 8:36pm 
-snip-
Medic has no glove bodygroup, sadly.
FancySkunk 8 Jan, 2015 @ 1:28am 
The only improvement I can think of would be giving it a similar style set to the Triad Trinket: Bare vs. Bear. Essentially, having a style without the chest hair. I love it as-is, but it seems like a good addition that would likely be on the easier side to implement.
Solanne 8 Jan, 2015 @ 5:18pm 
Maybe put it in a set with Morning Medic items, like a coffee-powered Medigun?
Mr. Casual 8 Jan, 2015 @ 5:22pm 
Originally posted by Toor Skoboviik:
Maybe put it in a set with Morning Medic items, like a coffee-powered Medigun?
You mean the Vaccinator?
Doof 3 Feb, 2015 @ 7:28pm 
Only real aesthetic improvements:

- Shave some thickness of the belt and its tassels in order to keep more in line with the size of the lapels
- Tighten the "knot" a little more (the fold-over is fine, it's just that, as it is, it would look really loose if the belt was thinned down in general)
- Add jigglebones to the belt tassels if they don't already have them

This item is 10/10.
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