Teardown

Teardown

Destructible robots
BergenTruck 15 Dec, 2021 @ 7:54am
issue
tell me an issues in the comment for developer
< >
Showing 1-15 of 36 comments
DimasVoxel  [developer] 15 Dec, 2021 @ 3:36pm 
You can call me Dima
Exodia YYC 16 Dec, 2021 @ 12:34am 
Hey Dima, noticed the mod doesn't work on the robots on Voxel Plaza, is there any specific reason for this and/or any way to fix this. also have you looked into using some of the features from the night shift v2 mod ?
DimasVoxel  [developer] 16 Dec, 2021 @ 1:52am 
Hey, I can look into it but I suspect that voxel plazzas robots use a custom robot script making this mod invalid. Though I can't say if that's really the issue.
I am not aware of the night shift mod so I will look into that as well
BergenTruck 24 Dec, 2021 @ 10:58am 
another weird thing the robot that follow the player doesent follow the player anymore if you enabled this mod
DimasVoxel  [developer] 26 Dec, 2021 @ 1:55am 
Yeah that's because of an experimental feature that makes the weaponless robots run away from you
Last edited by DimasVoxel; 26 Dec, 2021 @ 4:04pm
BergenTruck 1 Feb, 2022 @ 1:40am 
also the smallest explosion doesnt hurt a robot even if it 0.1 percent health robot!
AP_Squared 23 Feb, 2022 @ 9:28pm 
I'm noticing an issue in the experimental version where robots spawned stand either too low or too high (as if they're either stuck in a crouch position or trying to extend themselves vertically). This doesn't occur when the mod is disabled, so its not just a bug in the experimental version of the game.
JediEdi1 24 Feb, 2022 @ 6:04am 
Originally posted by AP_Squared:
I'm noticing an issue in the experimental version where robots spawned stand either too low or too high (as if they're either stuck in a crouch position or trying to extend themselves vertically). This doesn't occur when the mod is disabled, so its not just a bug in the experimental version of the game.
I have the same problem but only when I use the spawnmenu to spawn them
DimasVoxel  [developer] 24 Feb, 2022 @ 1:32pm 
Hello, please check if the issue still persists.
I tried to fix it today.
AP_Squared 24 Feb, 2022 @ 8:41pm 
Originally posted by DimaK007:
Hello, please check if the issue still persists.
I tried to fix it today.
Problem's resolved! Now the only issue is if you spawn robots merged with the ground (which isn't actually a bug, just a cruel way to torture robots).
RHS0 5 Mar, 2022 @ 5:23pm 
Robots still despawn, even with Despawn Disabled
DimasVoxel  [developer] 6 Mar, 2022 @ 12:22am 
I will look into it
Globgy 6 Mar, 2022 @ 2:47pm 
Having some issues with this mod with custom bots i'm developing and ones already made, current problems are random joints or weapons falling off or no damage being dealt at all, majority of bots have issues when it comes to spawning, even the inbuilt ones, their legs detach and become all floaty or their legs clip through everything including the world preventing them from moving, my only way of potentially preventing their legs from freaking out is spawning them a bit in the air however this causes the fall damage to take effect and when they fall their legs just go loopy again
Hope you find a solution, you've probably seen reports like this several times already

Link to mod where you can find custom bots that have issues like mine with this mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2773685168
Last edited by Globgy; 6 Mar, 2022 @ 2:48pm
DimasVoxel  [developer] 6 Mar, 2022 @ 3:45pm 
That's actually the first time I hear of this issue, I will take a look and try to figure out what the issue is
DimasVoxel  [developer] 7 Mar, 2022 @ 10:08am 
@Funky found and fixed the issue. Should now spawn without issue


Originally posted by Funky fred:
Having some issues with this mod with custom bots i'm developing and ones already made, current problems are random joints or weapons falling off or no damage being dealt at all, majority of bots have issues when it comes to spawning, even the inbuilt ones, their legs detach and become all floaty or their legs clip through everything including the world preventing them from moving, my only way of potentially preventing their legs from freaking out is spawning them a bit in the air however this causes the fall damage to take effect and when they fall their legs just go loopy again
Hope you find a solution, you've probably seen reports like this several times already

Link to mod where you can find custom bots that have issues like mine with this mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2773685168
< >
Showing 1-15 of 36 comments
Per page: 1530 50